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[After Effects] Motion Boutique Newton 2.1.22 | Win/Mac

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发表于 2015-6-4 09:02:54 | 显示全部楼层 |阅读模式

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ugfixes# ]# I1 y; V$ B4 n
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/ N7 }* S- {% F, h+ ~4 h - Launching Newton with the Effect Controls panel opened (or similar panels) was sometimes causing a crash
4 Q+ X8 l5 x3 \9 ` - Motion path of AEmatic and kinematic bodies were sometimes incorrect/ g) j' x, R3 Z! l, v
- Delaunay triangulation (used when creating multiple distance joints at once) was sometimes yielding a crash
; M/ Y) k  p# b, }  K1 p. n - After resetting transform of two bodies connected by a pivot joint, joint anchor was staying at the same position
& C3 h# {  A) [- @ - Fixed bugs in Undo/Redo system/ b2 k8 E$ O8 p2 a, ?& X& B0 Q
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Changes9 C! g! o4 l' G* X) k4 r
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0 a0 T" V; h7 Q5 S4 w - Added an option in Load Settings dialog that allows you to choose between layerID (AE internal identifier, comp specific), ( s9 Q( l! w2 w) d8 E6 N
layer index or layer name, when importing settings file. In previous versions only layerID was used, so a settings file was
/ ^  f* `. j6 c/ W1 F tied to the comp used when saving the settings.: |$ @: [% A9 K1 N5 b: E
- Added Randomizer dialog that allows you to randomize the value of a property for every selected body or joint( c  r% j  J. [2 |; d
- Added Copy/Paste Body Settings and Copy/Paste Joint Settings commands in the Edit menu and context menu1 b$ j0 e7 H% ~0 k) k
- Added an option in the General prefs to specify whether the (body) color must be ignored when pasting body settings
' r2 g, V- n8 k  e5 u2 ~$ D - Added an option in the General prefs to specify which body identification method must be used by Newton when it auto-loads ; m5 A' g3 v. q- O
last scene settings (in previous versions only LayerID was used)
% e  [+ T/ C2 z- e; D% e - Context menu commands are now enabled/disabled according to the current selection (in previous versions they were always
8 f" B8 B" s& {- I% C, u enabled)& R8 w+ g* t. V$ N2 G
- File path of the last loaded settings becomes the default path when loading settings: `' K' V( L9 h8 Y9 B  x$ J2 F  T
- File path of the last saved settings becomes the default path when saving settings
5 x3 H4 W4 p  L4 K - UI sliders moved with the mouse step of 0.005 instead of 0.001
# F# m0 @2 q) j1 i - Auxiliary dialogs (prefs, randomizer, keyboard shortcuts) have now a window frame
" {# m& K0 d0 X2 i2 ?% K6 ]/ }* p - Load/Save settings dialogs have been customized to better fit Newton's appearence
% o5 p! G+ a7 S9 |3 J; v/ [2 R - Updated documentation
5 D+ n( z7 P$ I  d' ?5 t( Y0 p - CC 2014 compatibility0 l) i* x% t! a

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( R' h0 J( c6 gInfo:8 p+ p( y! E3 e* Z% ]6 p  a
Newton interprets 2D composition layers as rigid bodies interacting in a real environment.2 [3 |1 f1 b8 [2 K' k
Newton provides many simulation controllers such as body properties (type, density, friction, bounciness, velocity, etc),
( K+ K) a# \2 a1 w' y2 Qglobal properties (gravity, solver), and allows the creation of joints between bodies.
' P2 k+ r# Y& \* _; T. ZOnce simulation is completed, animation is recreated in After Effects with standard keyframes.
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. w: V0 I1 W2 }http://aescripts.com/newton/
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+ t( s; k; f1 B4 ^8 q( o8 b$ ]' fDownload:
: M1 g4 I3 W( D, a# nLink(s):
) @: z0 a1 m3 O( nMega:
1 _! M3 q, S2 x. X+ Dhttps://mega.co.nz/#!NgwQSYiL!TFkH1kvVfFt8LWSY-KAdzR23hq0VoaQq1HHQiwtWPiE& S0 j4 h) _3 X; Q0 S4 x) A0 U

/ X  E- p' _2 U/ y- i# W$ U9 y9 zZippyshare:8 T% t/ A, O# D: a
http://www62.zippyshare.com/v/YPdjJ4uR/file.html
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- s0 y& `; n  V% t; _Instructions:6 S3 O- ^& N! R% Q
Win: Extract the archive and copy Newton folder from the Win folder to AE's plug-in folder
( I4 u' b; V# y. ZMac: Extract the archive and copy Newton_trial.plugin package from the Mac folder to AE's plug-in folder5 U, q: j" o( `& b4 i* Y8 Z6 J, [

! D* C4 w" j2 J0 hNote:/ [  W- _  `, `& k( l6 D) q8 J
In the Mac version, the plugin package's filename contains the word "trial". It is not trial!% c9 M' Q) S) f( U1 ~
If the filename is changed the plugin won't work, so don't change it!% h& p0 G1 A4 q8 K9 J
If anyone of you Mac people knows how to get around this issue please PM me or something.
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4 u& `/ g4 Z* P2 O' X$ A0 CEnjoy!

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