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[After Effects] SilhouetteFX Silhouette v6.1.9

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发表于 2016-12-7 09:25:37 | 显示全部楼层 |阅读模式

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Program Name: Silhouette v6.1.8. G2 v* I* A! i( \7 g2 K
Program Type: Video FX, Rotoscoping! X+ y$ Q( S, e4 e& {4 U) H9 f
Developer: SilhouetteFX, LLC
5 N0 U) e; c$ e( x' Z0 qHomepage: www.silhouettefx.com
1 m# Y) g% N9 Z& o3 MRelease Date: 28.09.2017
- |2 C1 j; V: [  JInterface Language: English
3 u7 e2 \, h/ e  g; M# OPlatform: Windows Vista/7/8, 64-bit ONLY
5 [& R; f" h, @) H! O* J- yFile Size: 77.63Mb; D% ~3 ]3 I4 c7 H) O. ^) \% P; Z) b
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Silhouette 6 - Invaluable in post-production, Silhouette continues to bring best of class tools to the visual effects industry. As a fully featured GPU accelerated compositing system, its standout features are award winning rotoscoping and non-destructive paint as well as keying, matting, warping, morphing, and a total of 138 different nodes--all stereo enabled.( K" C3 _! l+ Q: U
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Developed over the years with input by those working in the trenches, Silhouette runs like a well oiled machine and is easy to use. You will be up to speed with minimal effort and have the tools you need to handle the most challenging of shots. As visual effects artists in previous lives, we understand your challenges and timelines. Our goal is to help you get the job done right, on time and on budget.2 i6 ^; }9 G) O1 F& V4 a" G
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Features
! U; h6 _! U6 \Roto:
2 ~" T# D% y& D9 j' ^; p  N- Unlimited number of animated B-spline, X-Spline or Bezier shapes
5 {) q! @% b6 |$ Z% L; j8 |- Stereoscopic rotoscoping workflow and tools
: b" Y5 o% H) M- z) d8 h& S8 P- Integrated Motion Tracker that can apply motion data to points or shapes# v1 s% k/ K+ x% o8 H+ w
- Planar tracker provides automatic, markerless motion analysis and tracking8 d) L/ Z. r9 T& a- F
- Support for open or closed shapes3 ^( W# `% [  A
- Move, scale, rotate, shear, and corner pin shapes and groups of shapes  ?8 q( L6 E. f$ x! U5 Y$ I4 h
- Point-by-Point variable edge softness1 V: ]+ K$ y( W/ Y) l  l- z
- Realistic motion blur
' f- P5 `5 }0 R/ j- Animation changes for one point or selected points across all keyframes+ F+ ^6 M& P3 j6 R6 p
- Independent shape viewing and hiding
5 Q" n5 ^3 @9 t, G0 q- C0 ^4 m- User-definable names, colors, blurs and blend modes for each shape7 s- D8 m3 Z, K* X% C
- Preview shape animation over image* }" C) d& s2 h6 }6 }( f$ w
- Shape import and export
# l7 ]+ l# T* f, Z/ O! U- Composite preview and rendering
! D; @3 n" h8 Y( w1 ?, I9 d- Support for video fields and 3:2 Pulldown' A9 d7 t6 p$ C; m4 |' X* I
Paint:# d+ {% q7 e3 y5 q! }# l
- Innovative non-destructive raster paint allows rotoscoping and keying changes without having to re-paint
: y4 _$ ^% w8 k- L- Paint on both stereo images simultaneously using an adjustable interocular offset( x* Z3 R( H" p# u% L1 h
- Black and White, Blemish, Blur, Clone, Color, Color Correct, Drag, Eraser, Grain, Mosaic, Repair and Scatter brushes
0 f* D$ w5 I' v; Z* @  z& z' s" v- Stereoscopic paint workflow and tools
" O( q4 r" s3 v- Sophisticated cloning interface3 C  M* R% b: n% o8 \
- Motion track, position, scale, rotate and corner pin Clone sources
# x( N5 U; K* U) A- Onion-Skin and Align tools to match up elements) v: l  V& K7 S9 v" `
- High dynamic range painting in Float, 16 bit and 8 bit/ A4 u$ |1 l1 t; g& R" K
Effects:6 V3 f+ K2 L; G5 d* J
- Black and White, Blemish, Blur, Color, Color Correct, Grain, Mosaic, Scatter and Scratch filters
5 _# W0 i9 x: c0 H9 B- Assign filters to shapes and layers
1 @: U1 Q0 A5 x- Animateable filter parameters3 j4 J* q/ h* J# j# ]0 m0 ^- Y
Keying:' p  V- I' F2 S8 \5 X
- Interactive image matting tool0 W! |) V5 \2 d; d3 |  {
- DV/HD deartifacting
$ F) d% d: U% I/ x; Z) u- Multiple matte creation
6 e$ X3 t% x) E& V. U: K+ G  r- Color suppression$ C) d4 X  T1 c& s
- Sophisticated matte manipulation2 n+ \$ v# H& a# H
Architecture:
0 v0 r) \4 ~4 d2 U- Node based workflow
  e, Z3 A5 H) i' z$ j$ f2 F- Stereoscopic viewing and editing3 _& f* i1 B- X7 R& W( p
- Command-Line Rendering! I0 G: {; r" R9 P
- Scripting and Actions
, l  @/ k5 n( f0 r- OpenGL accelerated animation engine  W; @9 Q- I- M+ _- I
- Multi-processor support
4 e. |* [6 B8 J) j4 Z# A$ L2 W- Proxy management for large image sizes
3 a: y, W3 r! y& Z6 a6 x, CCompatibilty:
$ n  w5 Y: A" h! f, \+ Q- File Formats: Cineon, DPX, IFF, JPEG, OpenEXR, PNG, SGI/RGB, QuickTime, TIFF and TARGA
8 f; c8 U1 c1 R/ ^7 V! I- Export Autodesk/Discreet gMask, Elastic Reality, Eyeon Fusion, Nuke and Shake 4.x SSF shapes
+ F& n( k6 ?. V$ G: R9 C- exportImport Commotion, Elastic Reality and Shake 4.x SSF shapes & _! m3 h& U, k9 _- n- d$ G8 m
- Export Apple Shake 4.x SSF, Autodesk gMask, Elastic Reality, Eyeon Fusion and The Foundry's Nuke shapes( g! x: S" e" W8 N* w
- Mask interchange with After Effects using the Silhouette Shape Import/Export Plug-in+ b9 P* R, {3 ~
- Export After Effects, Autodesk/Discreet, Nuke and Shake 4.x trackers% W# H. ?, c6 G' r3 i! k; }
- Import After Effects Corner-Pin, Nuke and Shake 4.x trackers
9 _5 A* t7 a7 a8 I: |- Macintosh, Windows, Linux
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$ ]2 F6 a1 `* r* u5 v* @+ OHistory:
; h5 t" k/ |7 w8 wVERSION 6.1 RELEASED 7/11/2017: ^& [3 q. D$ h" g& V' E
VERSION 6.0.33 RELEASED 5/10/2017
" Y5 V3 F* w8 iVERSION 6.0.28 RELEASED 3/07/2017' d: h& K9 n8 s1 f, s* D/ [# X4 U
VERSION 6.0.27 RELEASED 2/17/20179 }  B" Z! Y! A: E
VERSION 6.0.26 RELEASED 2/15/2017
) [' ]% }" U+ l; ^; ZVERSION 6.0.25 RELEASED 1/24/2017
1 v2 L2 r3 T2 X% y; x: e' @0 AVERSION 6.0.24 RELEASED 1/11/2017
8 N6 o6 ?# s" |4 B0 y( w/ @VERSION 6.0.23 RELEASED 1/10/20177 [; ^8 N; c, p; u5 v8 E
VERSION 6.0.22 RELEASED 1/09/2017- j- f9 f6 O! R9 L1 A
VERSION 6.0.21 RELEASED 12/19/2016
/ W& v% P$ x7 AVERSION 6.0.20 RELEASED 12/09/2016
# @( w3 K! i- w( ^4 z+ TVERSION 6.0 RELEASED 12/01/2016; p* \9 |) S' q2 E0 g& @2 U
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System Requirements (Windows):
- Z4 K3 u+ w: c0 c- Intel or AMD processor+ _  J" `9 y8 M2 ]4 I0 X8 |
- Windows 7 64 bit and up
4 g' C5 l) q# p0 \1 Q3 X- 2GB of RAM (4GB or more recommended)6 y& c7 \$ n: c
- 1GB of available disk space for caching and temporary files
( Q$ H1 @" [, @- \: c- Three-button mouse or Wacom tablet! Z- k7 k  M/ i6 a9 l; S% T% C' ]" E

! f9 K; }1 z  M. vPlug-ins:
7 L5 ]* R$ E7 k8 \. E/ M+ ]( j- After Effects CC and above
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Recommended Graphics Cards Required:. }2 `* d( r. r. i$ q9 q4 u* ~
- NVIDIA GTX 460 or better. w0 |# }, _* @, ^
- AMD Radeon 57xx series or better3 O3 E& u+ o. P$ O- }% o3 w8 T+ k5 p- Y" N
- OpenGL 2.1 capable graphics card
% n+ V' Q+ y# b# M# i6 z  \- OpenCL 1.1 capable graphic card
7 E4 Q6 l' ^3 m  f$ F$ W- 1GB of graphics memory for film resolution2 j: V+ Q0 O" H' X) c" K1 g

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Download:
6 \( O% ^. H1 {, S3 k2 i& TSilhouetteFX Silhouette v6.0.15-CE.exe; e4 }6 i$ m1 g
silhouette_6.0_Silhouette-v6.0.20 Linux.rar
& f$ X' Q! h9 psilhouette_6.0_Silhouette-v6.0.20 MAC.rar7 k) Q9 x! Y5 l& X. N2 c  u
silhouette_6.0_Silhouette-v6.0.20 WIN.rar
! C  ~' e) K. W, p( ]. _silhouette-6.0-Silhouette-v6.0.28.exe
4 |$ a* U  \$ t/ bsilhouette-6.0-Silhouette-v6.0.28.tgz
4 Y7 K+ a( X; B4 jsilhouette_6.0_Silhouette-v6.0.28.zip% C/ ?+ u9 i" L( R: M; W4 @
silhouettev6_Silhouette-v6.1.0.exe8 B$ j" b2 y8 u7 [0 l8 R
silhouettev6_Silhouette-v6.1.0.tgz( u' w/ m& m2 b5 q
silhouettev6_Silhouette-v6.1.0.zip$ B  T1 g; k- `. S
silhouettev6_Silhouette-v6.1.1.exe* Q, c+ ]2 r+ w3 \0 W( Z
silhouettev6_Silhouette-v6.1.1.zip0 N1 C9 T1 r+ `4 T# y0 f; {
silhouettev6_Silhouette-v6.1.2.tgz
* q$ c. h( b" g) Ksilhouettev6_Silhouette-v6.1.5.exe1 z$ J5 l' `; `6 d! V& T. [" X9 N
silhouettev6_Silhouette-v6.1.7.exe& n7 |/ b, L! w+ B! e9 @5 O
silhouettev6_Silhouette-v6.1.9.exe

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