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ReelSmart Motion Blur 5.1.5 For Final Cut / Motion

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发表于 2017-4-5 18:01:17 | 显示全部楼层 |阅读模式

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Program Name: ReelSmart Motion Blur 5.1.5 For Final Cut / Motion" @+ b) t+ L( j% J+ V
Program Type: Final Cut Plug-In
* J& m; T# l" ~. i$ c. E9 nDeveloper: RE:Vision Effects, Inc
! ^/ B, V, c; MHomepage: http://revisionfx.com/products/rsmb/fcp/
# X  E  r7 a/ d8 }, ~6 jRelease Date: December 19, 20166 U( N2 c. O, s9 c: _! c3 [8 o% ~
Interface Language: English4 l. q! ^. s; ^' c2 B
Platform:  Final Cut Pro 10.0.8 (and up) and Motion 5.0.7 (and up).0 ~3 t) l& `( O& F- k7 R
File Size: 22.36Mb
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ReelSmart Motion Blur in Action!! m  t& b' b. P( \/ e& D
See what ReelSmart Motion Blur® can do for you!& \9 }  W* l  u9 v3 w  {2 d
Thanks to the following people5 l7 w. G. `8 |( W) h) |+ s
* Patrick Boivin for stop-motion
1 B) j( P( G# ]; c5 c2 }* Patrick Goski (Maxon,net) for 3D motion graphics example/ k8 t1 B# E9 I+ T. ~
* TMS Consulting and Baylor University Film and Digital Media department for Dance Sequence
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The Fighter
& e9 o6 N* G* o( T4 H* `' A( E8 LWork by Comen VFX. RSMB was used to give a more filmic look to footage shot on video, providing shutter speed correction. The footage looked choppy when played back at film rates. So the client settled on RSMB to simulate that normal shutter speed you would have with film footage. & D- A. e8 n8 s8 U
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Visual Sound [Heaven is Burning Pt. 1]+ F7 e: U! L& D) D5 u  x& c
In this example David Bryan usage of ReelSmart Motion Blur emphasizes the motion which is synchronized with music.
+ h* k0 W& v- oThe 3D procedural graphics was done in Cinema 4D Mograph.
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6 Q- r6 s$ E3 s: xAUTOMATIC TRACKING9 K0 n- d1 P+ Y1 ^: {+ ]
Automatic tracking of every pixel from one frame to the next
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FINE TUNE! D( c' P. L( j. c( @; H3 W4 I' C
Variable amount of blur
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REMOVAL OF MOTION BLUR+ j6 q$ z; y1 j* S! k& p2 ~
Blur can also be removed!' u: q" j' t7 r* |3 u: w
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OBJECT SEPARATION
, p# i9 D% F0 b8 ~0 \8 hSupport for foreground and background separation using a specified matte. ReelSmart Motion Blur then uses proprietary filling and tracking techniques when working on the background layer, even when it is obscured by the foreground!5 k% c) D; }) m% F: E

& v: P, l' O+ d+ b7 L9 S5 [3D MOTION VECTOR INPUT) i- k3 i! A7 v6 U( d
Ability to blur with motion vectors supplied by you... which, most likely, will come from your 3D animation system.
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9 x/ D, W) w+ S7 P3 tTRACK POINT GUIDANCE( H+ @8 a6 q. s4 F/ @, k
Up to 12 user-defined points can be specified to help guide RSMB's motion estimation. By using the tracking points you can explicitly tell RSMB where a pixel moves from one frame to the next in order to guide RSMB's calculation of motion vectors./ t- j. [1 `" D  c# v1 q# n1 s

/ w+ `( K. b7 i7 ?GPU ACCELERATED3 s( D; D, w0 O  V
This product is GPU accelerated, and will use more than one GPU provided they are the fastest GPUs on the machine and are of the exact same type.
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Name: Team AMPED) ]# F# ?0 b/ i
SN: GWXGd8SlIHPN0MwP
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Download:
* M1 K( l; v4 j; A" `- n0 Ahttp://www.revisionfx.com/downloads/products/rsmb/installers/RSMBFxPlugInstaller.dmg
0 [' A& n$ ^) Xhttp://revisionfx.s3.amazonaws.com/wp-content/uploads/RSMB5FxPlugInstaller.dmg

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