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[BluffTitler] BluffTitler DX9 v7.6.5

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Program Name: BluffTitler DX9 v7.6.5; ~; Y4 C+ H  q. |4 l* R/ S
Developer: Outerspace Software9 P% Y# x, o+ i" h% p
Homepage: www.outerspace-software.com/blufftitler.html
) `; [1 `- N% SRelease Date: Monday, March 23th, 2009* W1 L" w5 p2 t. I/ Z5 S& Y5 U
Interface Language: Multilingual (русский включительно) 1 y0 r5 J, L! ?9 m
Platform: Windows XP or Vista
! i5 D4 t( M6 S% y5 \  RFile Size: 7.4Mb% O% _' e/ o# A9 D( d% a6 m
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BluffTitler DX9 - Create dazzling 3D titles for your videos. Want to impress your friends and clients with cool 3D titles? But don't want to spend a fortune on professional 3D animation and video titling software? BluffTitler is the easiest way to add spectacular 3D text animations to your photos and videos! Other 3D programs always seemed too hard to learn and too expensive to justify. But thanks to BluffTitler, I can finally create all of the cool animations I only dreamed of before!
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BluffTitler has been designed for video:
) s$ m. b+ j/ R  W0 ^  i+ K' ^- Export your titles in any resolution, from 320 x 240 up to full HD in 1920 x 10802 c/ P* ]& i# L& e0 x0 K
- Presets for all SDTV and HDTV standards in PAL, NTSC, progressive & interlacing9 S# [, ?1 A2 _" j
- Export as 32 bits AVI with transparency info
6 ^- i# j% P; q, n' \- Export as 32 bits TARGA, PNG and BMP frames with transparency info% C3 [5 m$ o3 A! z, Y5 w! I  i
- Export in 16:9 (widescreen) and 4:3 aspect ratios& G; C, c  J- a- I
- Correct NTSC framerate of 29.97 fps
0 b# X% _7 n/ d) L4 U! u- Field rendering in PAL and NTSC
; U& }9 p  o  o* x) P/ c- Safe area and crosshair display when editing) a1 V4 f6 O' X/ Q
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With BluffTitler you can create spectacular 3D text animations. The result can be played in realtime by the BluffTitler player or exported to video and picture formats for further processing in DVD authoring tools including: Pinnacle Studio, Sony Vegas, Ulead VideoStudio, MAGIX Video, Canopus Edius and Adobe Premiere.9 F8 Q! p& E9 R$ H$ c& O' M

* q! Y+ n% n8 j5 _: c  s5 q* DBluffTitler is the ultimate tool for creating 3D text animations for use in your:
+ Q; k9 W0 R( f8 Y1 }1 t/ X7 s5 L5 d- Videos (alpha channel export supported)+ m- R8 ~0 T2 u, t0 `; H
- Broadcast Graphics& P- l) Y' T1 V* V+ |% a
- Web Graphics
2 T' q- v6 \% M- Computer Presentations (check out the powerful command-line options of the player)) {. I5 V2 \7 k* y- d
- Digital Kiosks0 M0 E8 G7 ]2 D; t& i" P' T6 s
- IPTV Solutions
# [$ Q$ A: b; E' M% G- R- VJ Performances (MIDI keyboard supported)
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With dynamic content you can automate tedious editing work, turn BluffTitler into an RSS news feed reader, a photo browser or even create internet controlled interactive applications!: i" z- U1 W7 D8 z7 ]) E3 `8 \
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" U% h% c4 k: W& M; Q: oBluffTitler Technical Specifications5 r; v2 n  W0 F3 i( i, \% M) F

% s3 q9 m. r$ K9 F3 AImport file formats:7 D, i  {: M" G- X& q
fonts: True Type (.TTF), Open Type (.OTF) and Type 1 fonts.1 y' l4 w6 z$ o; E2 V" {+ M* o1 q* }
pictures: .BMP, .JPG, .PNG (24 and 32 bits), .TGA (24 and 32 bits), .DDS and .DIB.
1 D. C  P- d% t! l2 F6 wvideo: .ASF, .AVI, .MPG, .MPEG, .QT and .WMV. BluffTitler uses DirectShow to play videos. It requires a DirectShow MPEG-2 decoder filter in order to play MPEG-2 files.
2 u: |8 I" G+ Y8 waudio: .MP3, .WAV and .MID.
& w, O; M4 i& Svector drawings: .EPS (limited support)+ h5 r0 L$ ~) V+ \
3D models: .X/ S! h4 |4 k( }- D" ~! \2 C; O" c
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Export file formats:
& N' k# S" B7 N" o" `5 [5 o$ lStills: .BMP, .TGA and .TGA with alpha transparency" F! e8 I( ~5 {: a1 B/ {; |3 c9 O
Video: uncompressed AVI, uncompressed AVI with alpha transparency (RGBA) and Compressed AVI. BluffTitler uses the OpenDML AVI File Format Extensions to create files bigger than 2 GB. BluffTitler only exports the visuals.8 u& u8 Q5 E" {( n
Frames: serial TARGA (.TGA) files and serial TARGA (.TGA) files with alpha transparency
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; a  p* O7 g7 s# o. KEffects that can be created with BluffTitler include:/ |+ ?( Q) |2 X" q, ]" L
-golden beveled titles
0 _+ Y* e; |: I- \( U-blood dripping titles
# b2 V* b/ `  Q- n( i  K-JPG textured titles
" }5 R& m% [. g8 ~9 g" F-MPG textured titles
* o8 `( O. G1 h: T-slimy titles  A- Q# k. v: o( {, f' O* [
-hairy titles4 S7 x6 p3 t/ p1 b7 ?: s* X
-exploding titles
8 |) f3 o* X- }( Z7 @-reflection mapped titles( |: [5 d# {% v9 U% l$ |( p5 J
-twisted titles7 m8 N  V! Q* `2 {) @1 e
-cartoon shaded titles" H2 _7 |' V; j3 E9 Y0 t  Z: @+ z- |
-golden glowing titles
% M2 `. ]) R* `' C-spooky lightened titles
$ c8 \  m9 J9 A0 `% r-titles with silver spikes7 A* d) R) t! E. f* h* g) _5 R2 ]
-jumbling titles
7 d) I3 I! P% F1 j9 y-inverted titles
* E$ {# q- V/ w$ w9 N5 S-bouncing titles" k! A) _% ]4 N
-powerfield emitting titles
% Y" ]2 ?1 _8 r1 Q-titles with flying hearts
" r  I  @) W4 @6 K+ ~- z-pumping titles
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3 Y# j; t% G- ?" v4 c* U8 Band also:
/ h! g; b3 s4 [9 S8 i- D( @-plasma backgrounds. I& k% s; V3 k/ w$ _2 G$ K
-background videos morphing into donuts5 V9 F2 n: }( {; m9 Z
-particle effects/ }) p, G. i6 S
-MP3 audio0 t7 S+ b. y- O9 _' u4 R
-morphing JPG pictures4 {$ u0 p  F" w1 h7 R
-exploding video backgrounds: Y, [- M. q( ~$ k
-fractal backgrounds
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System requirements! p. P" D8 z3 Z6 ^/ S
- Microsoft Windows XP or Vista
. ]/ A) c! b( y- DirectX version June 2007 or later
& A* t# Z4 u# v6 ^" C1 \- Intel Pentium compatible processor (Pentium III 800 MHz or better recommended) $ \3 p; Q/ @; `  M0 T
- 128 MB RAM
$ Q8 X7 E9 N6 n6 i" O& \3 B- 10 MB available hard disk space
3 {3 H" }+ L& B3 b1 I- Hardware accelerated 3D graphics card with hardware vertex shader support 2 E# u! @) Y  v2 J

# _* R4 h' }9 y6 N; _# jVersion 7.25 (Released: Friday, July 11th, 2008)
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Changes in Version 7.6.1 (Monday, March 23th, 2009):% t2 k! d, @! p1 t* {7 h, B6 q
- New menu item: Layer > Attach Layer > Attach active Layer to a Container...6 T1 r7 P/ G* ~! r% ^$ Q6 M! A
- New menu item: Layer > Detach active Layer from Container
2 ?! T/ A6 d% e" ]0 g' D0 A1 z- bugfix: text layers attached to a container layer can now display dynamic content7 U7 N& C; Y! V. q# [: g
- bugfix: property textboxes now correctly update when focused
" l7 I/ e; q! x& q7 T- bugfix: model layer lighting problem fixed
' [0 b+ W4 \  s* S, b2 G- When using the Inverted text effect, all characters now have the same height5 \- ~# m' B5 i# _( [7 q

( D: s& Q1 p. SChanges in Version 7.6.5 (Released: Saturday, June 6th, 2009):; f7 e0 P# k4 `" d* K" S
- Optimization: exporting as a movie file is about 2.5 times faster6 W- y& r. U1 N. Z* i
- New menu item: Layer > Attach Layer > Attach active Layer to a Container...
; f% i  N6 G& B# m9 t3 l% {0 e3 q- New menu item: Layer > Detach active Layer from Container2 L" O) r; w) u) H. p
- The Set Show Duration dialog now has options to add/remove time from the beginning$ R! K7 K# M" h
- All text compositions now take the Bounds property into account- }( @. B0 ]9 |; k% @$ ^1 g
- New particle layer property: Effect Size. This makes it easier scaling the whole effect. t8 G6 E3 \+ L7 @
- New container layer property: Transparency$ W0 D+ @% f9 j# U5 x% g" W* \
- New light layer property: Shadow Softness! I6 h8 b. O; Q
- New media layer bevel style: Single Sided7 [5 C0 s4 ?" E3 I4 m# `4 Y  R
- bugfix: model layer lighting problem fixed
0 |7 B; ?9 S: k& \% p/ T  m- bugfix: particles are now correctly emitted perpendicular to the (rotated) launching surface
4 w% n6 e. G' }- bugfix: the top face of the cube is now correctly textured
% v2 R" w" f$ N3 J6 ~" B1 a9 @2 ~( \- bugfix: the faces of the cube are now correctly sorted (required for transparent textures)
6 h5 |) s) U" S! u; c* x9 z- The scroller layer is now lightened: use the the effect NotLightened.fx to turn off lighting
! J- H. r- d4 Q) j- The field rendering option has been removed: double the framerate and let your NLE do the field rendering( [7 w/ W3 I$ f  ^6 J
- When using the Inverted text effect, all characters now have the same height
3 |5 G+ X' ^  I7 u- f$ {6 u- Exporting with transparency info is no longer possible in combination with hardware antialiasing: use the software antialiasing option' A" {/ q2 \4 J( h/ H
- The following effect files have been removed from the installer: NotTextured_NotLightened.fx, Lightened_Additive.fx, Outline.fx, AntiLight.fx, Wireframe.fx, Fur.fx, NervousTic.fx, LostPixels.fx, Blobs.fx, GrayAndRed.fx and all fractal FXs. You can download them all from the gallery
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3 ~, Y% i+ K+ q% k( U1 `+ dDownload:
1 [1 E- a7 T1 \) N2 L$ f+ q/ H8 |BluffTitlerSetup V7.15.exe
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BluffTitlerSetup V7.15.exe

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