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[After Effects] VideoCopilot Element 3D 2.2.3 Build 2184

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发表于 2015-3-16 00:21:16 | 显示全部楼层 |阅读模式
Program Name: VideoCopilot Element 3D v2.2.2
6 G# b5 X3 L1 A% WProgram Type: AE Plug-in
! {6 q8 t2 @1 v8 D6 Y: x' wRelease Date:  April 12th, 2019/ t8 L+ r7 Q1 Z
Home: https://www.videocopilot.net/products/element2/update/# r4 l' W# p8 ~- D9 u$ L. R3 |' b
Interface Language: English
+ Z( n' A0 J7 u* B4 bRequirements: After Effects CS3 - CC 2017
7 l/ n3 A" M8 |5 sFile Size: 254.74 MB
9 S+ c  F; f0 v( U* ]+ |) u7 \9 ?$ K/ s
Element 3D - 3D Object based Particle Plug-in with a fast Open GL 3D Rendering Engine. Import and animate 3D objects inside AE in 3D formats: OBJ files (from most popular 3D software), C4D Files (without animation). No polygon limit! Element supports your UV texture coordinates so it's easy to rebuild and import your textures! Element 3D uses a unique particle array system that can distribute 3D objects into any shape! Use real 3D objects as particles. Easily Extrude and Bevel Text and Mask shapes!
" p3 g" T) W& k
. b3 e8 s# o" u  |, H; KElement 3D is designed to be used whenever it will save you time or make your job easier. By working natively inside After Effects, you can make serious changes to your scene like change materials, add lights and even animate the camera without the intense re-rendering of traditional 3D.
0 k( i9 [7 A/ Z  P
! L! _2 ~( W) N( ~. Q) VOne of top features has to be the world position pass which allows you to create a 3D matte for compositing other layers with Element 3D Objects. Since Element 3D and plug-ins like Particular have their own 3D space, getting them to interact can be a bit tricky. But with the World Position pass you can easily combine Particle and stock footage in a snap.
- H5 `1 C2 K1 Y3 Y0 E# W8 v3 ~1 [8 k6 J
Unlike a normal Z pass the World Position Pass does not rely on camera distance so your matte will stay spatially correct. Think of it as an XYZ-Pass! With a normal Z-depth compositing you can only place a layer in front or behind objects in front of the camera. But World Position Mattes can be rotated and moved around with ease. A short tutorial will be released to show how easy this feature works and some other new features as well!+ e3 {9 a  a2 m4 y
8 C" Q) s3 L7 l5 F+ ~6 q
Top Features:4 Z8 L( H8 {3 X
Group Symmetry Creation Mode
2 V6 @3 ^1 a8 @! V' ?7 x# f' y& hDynamic Group Folder Reflections$ f0 E: U4 k8 C6 R
Matte Reflection Mode
$ B# L& t- q# s/ b0 K: D! U" uUpdated UI with speed improvements
+ v8 n6 {: q# y0 x$ B" `; rMatte Shadow with Alpha Channel
3 I" x1 Y8 A6 Q! E* H3 w* H1 E+ CImproved material visibility options) F5 a: Y/ B) ]! z: _0 d
Save Group Folder as E3D file! s9 r$ y/ m, K8 Y9 U
Export OBJ Utility
  `; [: j8 {. ^Improved C4D support file support with animation
7 z( E& s& S9 K7 @. mRandomized Raytrace samples for multi-pass motion blur
0 I! Z4 B3 c1 H! {+ Z8 m  f1 @' W8 @( U: ?! s4 x
Features:
8 |- p0 \8 g2 [4 B! v% X- Animated OBJ sequences
7 q6 K3 @: c5 F" d- Draft rendering mode
1 E3 q0 D! i( @# m1 b$ c6 R8 o- Custom anchor point control
$ Y* h( G6 Q) x# Y9 W. c- Ambient occlusion per material
5 n6 g1 x: t0 f+ [8 g- Real time glow with chromatic diffraction 0 n5 }( k! q# R3 T
- and much more...- ?) D3 w# R: j( G

0 t1 R' {7 b9 oNow featuring:( _: y" ^$ o9 c2 z
- Group nulls
6 z1 f3 O5 E) g  p- Scene relinking
) M) D  p+ I6 n! C- World position pass -replace model option; u4 Q3 h. ]( B" ~2 r8 v& w
- Plakar and polygon mapping types
% j$ C" E& Y8 S/ C- and much more...
' z9 Q! e* E7 p& D7 H
) L! K% c) |- b4 w/ m. V* |4 KELEMENT 3D 2.2.2 UPDATE - build 2168 April 12th, 2019* p; n& `  V2 u9 G- x' m* S9 {, A
Relinking issue on Mac fixed5 F  ?) V8 [5 D
Intel/Nvidia graphics switch issue fixed% @0 m( [: j8 I8 O* [
AE CC 2019 Compatibility9 p7 O4 ]& D3 o: q, R: D+ }" G
Other Recent Updates:
/ t+ S1 h1 s9 JAE CC 2018 Compatibility
9 v+ e) L: o  j# ?+ n3 j6 zBug Fixes
& l1 o+ H  Z" wAE CC 2017 Compatibility
. P$ ?% ]: t# [% J9 o' q2 _5 k
  o6 F8 r! ~7 D# Y5 P+ B! x% @ELEMENT 3D 2.2.2 UPDATE - build 2155     October 24th, 2017
  t8 D( S, W" u+ E3 EAE CC 2018 Compatibility
  J4 [5 K  U/ ]% Q( g/ p* KBug Fixes9 W1 A8 F' l, J/ S, s' P
AE CC 2017 Compatibility' D' c9 x2 z/ f' K
Animation Engine Fixes8 y, r- G1 B& K" `
CS5 Compatibility Fixes" c4 l6 D* I8 B: g8 m- y' v

* H2 t( u; ~8 m4 o. s: h  f& wELEMENT 3D 2.2.2 UPDATE - build 2155     October 24th, 20172 e$ {5 B! ^& y
AE CC 2018 Compatibility
1 B1 {/ [- b& h! @6 e+ x
( `3 Y& N/ `& a$ @7 T. n* I* gELEMENT 3D 2.2.2 UPDATE - build 2155     January 20th, 2017
7 Q7 f6 H/ ]5 m& OBug Fixes
* y' G& k$ P5 U! a6 Z$ OAE CC 2017 Compatibility
" t" h6 g( g( a* s! N: _Animation Engine Fixes
) s8 J" _' n0 T& g( I" gCS5 Compatibility Fixes
' X( Y- ^8 J4 w& p+ Z+ @( SCompatibility with Radeon r9 Cards" p2 E1 |* q$ b- R- b- O0 C
Custom Texture Maps used as Normal Bump# q) S. S! U: Y/ v
Issue with AO inside Scene Setup Preview Fixed
" @0 S) b# M: r' u+ U8 b
0 y+ _& Z' v  a! Q, R4 x. e  hELEMENT 3D 2.2.2 UPDATE - build 2147      November 14th, 2016- d( \/ f- F2 q" C' J
AE CC 2017 Compatibility* i/ S+ r0 s" r/ c0 S* ~" t
% S2 R  N5 I% Z5 [/ f
ELEMENT 3D 2.2.2 UPDATE - build 2147 June 2nd, 2016
4 @4 |7 V! {3 U8 QAnimation Engine Fixes
, x' @, o( m- r$ u9 i* e% t7 XCS5 Compatibility Fixes
# K! I8 E2 E+ K$ |5 G0 ?5 C8 R9 s- y' `3 n
ELEMENT 3D 2.2.2 UPDATE - build 2145      May 24th, 2016: K' f2 R; q6 j- \
Compatibility with Radeon r9 Cards. J' L6 B/ }* G# D7 ]) X( P
Custom Texture Maps used as Normal Bump
$ ~7 s$ A9 Q9 ?  q+ BIssue with AO inside Scene Setup Preview Fixed
- D- S0 }8 K, V
* f0 t+ T* I) }& y6 X9 ^ELEMENT 3D 2.2.2 UPDATE - build 2140 October 7th, 20153 e& F: \9 F3 m9 _# s7 _; M6 Z+ l; G- _
-General Bug Fixes- o4 G! P# V! h; \
-Animation Engine improvement: u, Y  o; R: d
-C4D Import fix$ o, c/ |1 v: I, B( ]$ z3 Y) |
-Custom Layer quality fix+ B2 i* k. f5 y7 a+ l
-Additional timing options for Custom Layers5 ]' ^2 a7 Q5 n  j# ~; q9 y9 o

7 i! M$ q& A; W/ @ELEMENT 3D 2.2.1 UPDATE - build 2125 August 20th, 2015
4 L& o; X0 I5 A5 O) [" Y& TAdded AO contrast
4 D2 d5 L/ U/ b: p; n% QRelinking now works when entering Scene Interface.9 l: l2 w  w+ _$ M  ^
C4D importer fixes.# M0 T; T/ j; q! e& m
Fixed animation engine when using rotated particles.
' Y& [0 W7 E. X( QFixed Custom Textures not working with CC2015.+ C2 U. s# U7 L! B9 _% E
Fixed Obj exporter when using multiple materials.' z! D7 Q  s& {$ G/ r5 A

1 }' g6 F( E8 y- g, E' I' cELEMENT 3D 2.2.0 UPDATE - build 2100
7 q# H% u' V* I+ bJune 16th, 2015( E* R) Y$ P9 D. O( O4 _& b8 v) S; {
Group Symmetry Creation Mode
, i* d+ e  f1 i7 LDynamic Group Folder Reflections. ]3 G% j3 H" ]: n0 W# E0 s4 p
Matte Reflection Mode
& P( M4 [$ _9 x: Z# B% a! t; x& n' PUpdated UI with speed improvements
% J9 T* z: j! i3 E+ {2 IMatte Shadow with Alpha Channel3 R2 m/ M3 K$ `: r
Improved material visibility options
) k/ ?" n: A% sSave Group Folder as E3D file4 M5 V9 z$ Z* p! [* E0 O
Export OBJ Utility
1 i& b2 X0 g+ W# Q3 s6 ^% l+ \Improved C4D support file support with animation
2 y. u! U) t7 W8 jRandomized Raytrace samples for multi-pass motion blur; e1 F+ \" c$ x
: Y* [( `; Y# ~: y5 N; a: {9 k
ELEMENT 3D 2.0.7 UPDATE - build 2008# \4 z7 {9 ?: t
January 13th, 2015& p0 N, s1 {1 a3 x0 I
Fixed deform issues on certain graphics cards.) z- t) R! {' x) V$ N0 r
Fixed crash on start up.
& b$ Q* _. K+ G' x0 k. UFixed output modes not displaying accurately." E3 ~# J3 G5 A3 b- e9 f7 j# p; n
Fixed crash using custom layer drop down inside UI.
; O' S$ D0 M, X* c' B2 C2 |2 |# H. k$ h3 fFixed models being reloaded when project is saved.; P6 b( k5 P9 h. K
Fixed C4D animation not working properly with motion blur.
* Z: y$ m4 j4 |; V+ I8 A' pPerformance improvement loading high poly models when using deform.
( c, p' n8 T- [+ p. l6 V  J$ f- S( }( q$ W+ K. ^
ELEMENT 3D 2.0.6 UPDATE - build 1988
  m# P1 Q( A: y& S( FDecember 22nd, 2014% y$ N9 j8 C, g1 L) L1 B. ?
Added Shift + Left Mouse Button to rotate environment.  M! U1 l; L7 e: p$ ]- q. Z
Fixed incorrect wireframe width when using supersampling.
- O0 f; E! o2 y' W$ w/ pFixed incorrect AO when using animation engine.
1 W: i: {0 P8 f3 q8 HFixed crash when saving bevel preset.9 d4 j! o: q9 ^5 ~
Fixed angle controls limited at 90 revolutions. (Only for CC and above)
# q4 y$ l' y' E& q3 o2 ^* AFixed ping sound on Mac when using Space Bar to drag preview.
) K; `6 Y! \3 f1 H/ a" KFixed issue with 16bit png files.% O! ]# A5 z. B0 \, e5 i3 w6 o/ A
Fixed deform errors.
$ ~* ^% ]6 ?3 V4 T
  o' i) f' j4 q/ e2 nELEMENT 3D 2.0.5 UPDATE - build 1971( W' y( S/ q2 X; T: e' l4 ]
December 16th, 20142 T1 X; T6 A- `4 x
Fixed orthographic views not working properly with supersampling.
  L$ S. A; v1 r7 SFixed model anchor points not being saved to .e3d files.
9 g% S# ^1 J1 I! J+ P- v/ iFixed SSS not working when raytraced shadows were enabled.
2 }: C# C( p& ]3 [; s7 D/ xFixed World Position Pass not working properly.# j; |% j' ]. n/ h4 U' O# O
ELEMENT 3D 2.0.4 UPDATE - build 1966
" ]3 D) |3 u8 d# z6 U, y  fDecember 12th, 2014% A$ {& N2 T: E  W( _
Fixed crash on start up for some.* {% d1 o$ ]5 J. B
Fixed random crash accessing V1 materials.1 f+ a" J7 [% Y0 H7 O6 m# K

4 S- N4 [) M: w0 x) G8 c4 VELEMENT 3D 2.0.3 UPDATE - build 1955) S1 l$ d1 |) y  y* U+ ]
December 11th, 2014
$ x5 B- J5 ^) l$ e* _6 |0 M* ~Added Space Bar + Left Mouse Button to pan camera inside UI.
( i7 B7 C! r! G/ x) L/ x& l' DFixed issue with group folders.
; J( ~# Y# u  w. q& E/ t+ @# b! ZFixed crash on start up.; |) a: L' D; K) N
Fixed incorrect face count when object was subdivided.3 D+ J  S- O  X
Fixed crash when relinking files.
/ ?9 R  Q4 n1 v3 M( {0 b% E. pFixed black dots and NAN values when rendering.+ A  b& X6 s+ R& {  W
Fixed issue with JetStrike rigs inside folders.* t' O' P8 \) n0 M  }! S

2 \% f) Y9 ?3 G# J8 x- K% uELEMENT 3D 2.0.2 UPDATE - build 1935
9 k; F! [4 J/ {, ~& `3 T2 {$ LDecember 5th, 20142 w8 M# Z0 B7 e# i; H
Fixed graphical corruption on UI preview.
0 @( T6 }2 }6 U3 F  u2 HFixed incorrect texture sizes on retina Macs.
, J* E9 Q; L, u3 d1 aFixed incorrect Aux channel position on sub meshes.1 S$ Y5 Z3 L$ ^+ |" Y
Fixed crash when updating scene in UI.
: W( X0 L+ x8 g" r/ \5 vFixed crash when opening Scene Setup on Windows 7 without SP1." Y: H( w2 d3 X# Y5 f( x  v
Fixed wrong VRAM display on Mac.
1 t6 v0 E2 R' d6 t( ?9 b! RFixed crash on comp with over 8 lights.' K8 ^5 ]5 O8 [# H& \
Fixed texture too large warning popup not showing in all cases.
; ~! `, b! z9 V  q9 r% n5 fFixed SSS is not working properly in UI
, q) n+ |* \, D5 _3 o9 ?6 J! {; ?
ELEMENT 3D 2.0.1 UPDATE - build 1920
: k  x0 i/ H+ A& f( G7 j. RDecember 3rd, 20142 ]4 R+ G. L& M; b6 R) p( Q
Fixed crash when OpenGL device was not OpenCL compatible.
! m: `6 r, O" KFixed crash when using model search on Mac.
$ Q! F" t+ w5 p  c2 ]Fixed crash when using group folders as 3D replicators.
5 Z1 S2 n2 Y; w, K/ q; R+ SFixed rendering errors with FirePro cards.2 w$ V, ?( J! i1 s. E3 v7 h) h1 Y  `
Fixed crash when opening Scene Setup on Mac.  w  n$ q( G  `/ b
' {7 q8 v4 `# n, f# c. t5 ]
Version 1.6 Update:4 k1 G; d/ Z& F4 p
- Added world position pass.' R" e8 u5 u6 q  s" A% \7 c
- Added scene relink.& Q! O# S* j8 ?
- Added replace model option.0 i$ q4 r; `4 I1 |& K
- Added a subsampling mode for post effects.: A' I7 m% w9 E0 J2 ?- y
- Added planar and polygon mapping types.$ N0 e: Q3 K' J1 t) g: y  s' Y: i. l7 [
- Added render order.3 t& \* A" m  Q5 c. ^5 l6 V8 R" [
- Added group nulls.- \1 Q8 ], S1 Z$ n- s1 v8 Z
- Added generate 3D position null.
" m) `/ k- l+ F- Added shape order animation mode.
8 ]" S# T, |. Z- Improved automatic relinking.+ N' C( X2 |0 u1 _& U- \4 B2 n
- Fix: issue with baked animation in different groups.
2 r5 J6 c  G5 ]- Fix: crash due to path aspect ratio fix.
* E% ?" {/ i8 e$ y- Fix: occlusion map was rendering below diffuse.
6 p, M: h7 }# d/ @# ^! j& p& Q0 \- Fix: masks with different aspect ratio than layer.
/ {7 X9 h& `9 ^) K2 T) d4 A9 ^- Fix: baked animation wasn't working with 3D object replicator shape.) \. U$ P9 t/ T5 a+ O7 j$ E1 a# Y
- Fix: rendering issues on OSX.
) _5 a0 s! V3 M" }1 n- Fix: crash when rendering empty scene with missing assets./ S' t+ }2 p8 u% g
- Fix: licensing popup on Windows when opening old projects.7 Q3 p( t7 x4 V1 I# ?1 U% B+ u
$ j( f% ]' x6 F/ h! Q
Compatibility:
# X& b( ?! b  ^" a9 S$ M; ?' s- Windows XP SP3, Vista and 7, 32bit and 64bit supported./ r- O( o: T, `& j& B* j) Q% I
- After Effects CS3, CS4, CS5, CS5.5 and CS6
/ Y3 q6 F2 w# [4 b+ W
- D% e0 G& s+ D& ?Supported Graphics Cards:% }# p0 I9 G1 M% H" g6 h3 q4 f
- A 512 MB Graphics card, and 1GB or more is recommended for large scenes.5 j4 O$ F# K, O0 _
- Geforce 8800 or better. Including Quadro 4000 or better and ATI Radeon 3870 or better.
0 }0 n0 B7 ]: _/ k, L! ^7 JNOTE: Be sure to keep your graphics card drivers up to date for best performance.0 I* Y3 s( e$ |) X
, Q. }$ Z8 |9 H/ x/ N* d

7 Y# V" u1 n) m4 \5 B% Y& TDownload:% E' F1 J: Z) e5 B. x7 J! U( H
ElementInstaller_2.0.2.1935_Win_Full.exe' ]2 `, S  |+ v2 b1 F5 P- _
ElementInstaller_2.0.4.1966_Win_Patch.zip
) Z# p" Q4 p% m5 ^, `/ SElementInstaller_2.0.4.1966_Win_Full.exe
1 ?1 I2 H" B1 D& `0 DElementInstaller_2.0.7.2008_Win_Full.exe8 J6 |) t: f5 e5 G
ElementInstaller 2.0.7.2008_Mac_Full.dmg
% u# j. O' m& nElementInstaller_2.2.0.2100_Mac_Full.zip. H% k* u, G: |1 w3 o; b
ElementInstaller_2.2.0.2100_Mac_Patch.zip9 d5 _6 s8 S  Q' n" a8 {
ElementInstaller_2.2.0.2100_Win_Full.zip
9 u; x9 l  a7 ?1 u: HElementInstaller_2.2.0.2100_Win_Patch.zip
3 `# l2 }* _+ ~1 k$ X& @4 FElementInstaller_2.2.1.2125_Mac_Patch.zip
1 l. _% o, p: }7 b/ ~$ M1 yElementInstaller_2.2.1.2125_Win_Patch.zip+ l/ g  ?7 R; m* h, S
ElementInstaller_2.2.2.2140_CE.exe
: _$ e  P, D- Q; W. H7 c/ gElementInstaller_2.2.2.2140_Mac_Patch.zip
5 A. t6 E6 d; p+ uElementInstaller_2.2.2.2140_Win_Patch.zip
, R. d' }  g7 V" t! P9 `$ qElementInstaller_2.2.2.2145_Mac_Patch.zip4 V4 U. M) E+ `0 j* r- H
ElementInstaller_2.2.2.2145_Win_Patch.zip
  \- t3 [4 {! {3 OElementInstaller_2.2.2.2147_Mac_Full.zip
4 A% W# {9 ]4 \5 `4 h; W- xElementInstaller_2.2.2.2147_Win_Full.exe. H; d5 t9 r* E4 P1 X6 H; W7 ]' h
ElementInstaller_2.2.2.2147_Mac_Patch.zip3 `' W8 N+ l8 l' E
ElementInstaller_2.2.2.2147_Win_Patch.zip- ^9 ?  w! n5 `: W
ElementInstaller_2.2.2.2147_Mac.2.zip# [: u+ M8 G8 B
ElementInstaller_2.2.2.2147_Mac_Patch.2.zip( o+ s6 _" J1 b8 a# s
ElementInstaller_2.2.2.2147_Win.1.zip/ m  [& m; w, h
ElementInstaller_2.2.2.2147_Win_Patch.1.zip
; A1 S) S& b! F/ L% H+ fElementInstaller_2.2.2.2155_Mac_Patch.zip8 u4 A: A9 J2 E. M
ElementInstaller_2.2.2.2155_Win_Patch.zip
9 i2 P+ z4 W3 a3 l5 wElementInstaller_2.2.2.2155_CE.exe) }1 x6 n! J0 p, \( z7 Q# B
ElementInstaller_2.2.2.2155_Mac_Patch.zip
$ d2 g" Q0 k. R# y' ]ElementInstaller_2.2.2.2155_Win_Patch.zip
6 Q% p$ B" ^  gElementInstaller_2.2.2.2160 Mac.dmg( l6 b) D  e3 v/ @8 L7 V, N* W
ElementInstaller_2.2.2.2160_Win.exe
# h& z% o) J5 S6 Z/ hElementInstaller_2.2.2.2168_Mac_Patch.zip9 q) ]9 {( Z( t4 ?6 F
ElementInstaller_2.2.2.2168_Win_Patch.zip- C7 t( M! w) J
Element 3D v2.2.2 2169 Mac.dmg  R, y0 K  D9 w) ?
ElementInstaller_2.2.3.2184_Win.exe
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OR* f  |2 ]4 Y$ V) u) u# s! ~
https://mega.co.nz/#!Y5VHUBpR!896MxvEIU_iDvaE6UpNhG69RYIegFqHkPY-jyBIgIQU" w* a* G2 O) Z
https://mega.co.nz/#!0xcSGSLA!27CYdYAoRtAoEN9tKAkpmg8u9jmyLfjFywSpP6WuDV8
: z' w2 p& o8 n; F9 R  Mhttps://mega.co.nz/#!xwUR1DzI!Mja7E9jN9nVcPjJOpNsUwzzMnlYaNrooS2WFHscjacE: F7 u+ T0 I2 O3 y1 b  F4 H+ T0 i8 J
https://mega.co.nz/#!QxVRwRqZ!_h-rrEIMbEyOb6aBKBRXLK508YHnKHACYJ0_WGCw8Ro7 j# F$ _2 T& P# O% j3 H8 Z" L

. a/ Z/ G9 b" P& D- _Element Packs
9 f1 O% S  |2 k; G2 s9 HFreshFoodInstaller.exe
( p! d" y3 S* G$ Y+ ]. [8 @& HMetropolitan Installer.exe
; u8 h; w. W% W, r$ yMoneyCasinoInstaller.exe
5 w) |" ?9 q  {2 fMotionDesign2Installer.exe+ C( x/ p! W% W" l3 N4 W$ U% I
MotionDesignInstaller.exe
& }% x; z$ w: u1 P: \- DProjectileWeaponsInstaller.exe2 S* n  J& F% T" \' N: P  e2 l$ S) k
ProShadersInstaller.exe
. V. X; ^0 x1 h4 A9 U; ?Sndbad-Shaders-1.03.exe' @  ?1 I. A% Y) q' J
Sndbad-Shaders-1.04.exe
: L( @* T, C) m" j( VSoundMusicInstaller.exe: D/ \" R+ Y" }
SportsInstaller.exe
0 ]) o5 h# z1 eOR
  m: D  y6 R0 D6 ]* ]7 `https://mega.co.nz/#!RoNGgSpa!jtGqg5UJmiiw8WEEDVe7nSjo255MZJEHD83rR7PBb_o6 H7 i! o& d" H
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https://mega.co.nz/#!B0VCwTBb!GlNX_ol6_nZJYEubxTuy03iz2o8QsudFfHzzXFUywhE' N+ j8 n& x1 f. O( d' R5 F4 i
https://mega.co.nz/#!R5UngaSQ!aJSTaL-McwpFlLv6LoZAzaWBZCHviVx2vDllP1hhPHc( J1 g" Q+ v. L, I8 M9 Z  S2 M
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3 r3 @9 k' w. a) T0 `https://mega.co.nz/#!oktAjQzB!5cyP4nZBLxUW6u6tZrWLeSntoI9aKFbPTP-meg8eDvc
' ~# U. M4 `4 ~3 Uhttps://mega.co.nz/#!d9tABSKS!_fqj47IXt7ICLMHmv-0-BqE2FbKNrttZradA6KDCaxY
( T) }5 ]8 V6 b3 C& |https://mega.co.nz/#!Us1WkTyL!lX1aQFMVyRnggsVLBf0KRk-YYkjRwlC-jBcSsSS0Brg! f, w& O4 V6 ]8 o/ e
https://mega.co.nz/#!pwkiSKyL!xGVcnuhX2C4zxHv2fbYkhahLqilo60TNfb33SC9LBm0
% _' t$ s% n- ghttps://mega.co.nz/#!YpkyHJLb!npu3CyMLoKNhjExtaTtzewwGjlMscTedbcSL-OILJr05 b0 l0 W% k, s4 ]2 f
https://mega.co.nz/#!V5FBVQqJ!WQGuADX25FHjfZYLVjYWW3KWL2HCDuwTsZJ0rIBMmaM
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