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[After Effects] REVisionFX REMap AE v2.3

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Release Name: RE:Vision Effects RE:Map AE v2.3
4 J& B3 G# @/ e6 mProgram Type: After Effects Plug-In
9 S  W# ]5 u" mRelease Date: July 23, 2014
9 S  U+ N% S2 I' oHome: _www.revisionfx.com/products/remap/
! B* Q) e5 h, k, @Interface Language: English * b6 ^/ i/ z" ?/ H
Requirements: Win32/Win64, After Effects, Premiere Pro' _( F" L# w  c7 J1 C+ d) F6 f
File Size: 12.3Mb , P9 k% T0 D* j8 x7 C
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REVisionFX RE:Map provides professional quality mapping and distortion tools. RE:Map is a set of 5 plugins for After Effects, Premiere Pro, Combustion, Boris Red and other programs that offer After Effects plugin compatibility.
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: e. S: p: t$ ?6 a' KRE:Map is a set of 5 plugins:
, {7 u# |/ P2 @; z+ h4 l. D  M- RE:Map UV takes a UV Map, probably rendered from a 3D system, and renders an image using this mapping. Easily clean up texture maps and remap in post without having to go back to your 3D system for re-rendering. In addition, this plugin allows you you to come up with cool 2D and 3D animated texture map templates and reuse them over again with different image sequences.* f# m' a( S4 u6 s- F, P0 J9 @
- RE:Map Inverse UV takes a UV Map and a color image that matches that UV Map, and inversely projects the color image to a rectangular image that may then be used to texture the UV Map with RE:Map UV, or for use as a texture map for your 3D system.1 H7 s! a/ V: ]0 M1 s
- RE:Map Distort takes a color image and automatically distorts the image based on the features for a caricature-like effect.
/ U- i% Z$ o# g2 f/ D4 I6 K4 E- RE:Map Displace warps an image with a user-supplied displacement map. This plugin includes many more options and advanced filtering controls than most other displacement map filters.' b. S0 O) V* T8 C1 f
- RE:Map Planar maps or inverse maps a perspective plane defined by 4 points (also known as corner pinning).
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Features1 Q% u" S) J+ \2 N/ y+ x6 \
• General RE:Map Features; Q) i! ?7 x! p
- 8 and 16 bits per channel processing (only 8 bits per channel supported within Final Cut Pro). Floating point image support for After Effects 7.0 and up.
1 T% e0 {) e" T0 ^- High quality filtering of images which includes supersampling and mipmapping
6 P  W- j, s) e, v" h  \• RE:Map UV Features
* W5 W* s# Q* B$ D) T6 [7 z4 G- Requires 16 bit per channel or floating point support from host application.+ U* p0 J& U# m, r* y/ r
- Reapply new texture sequences in order to reuse animated UV maps for cool animations and transitions.
, m' H8 c: L+ V0 L) B- Adjust, color correct, edit, then reapply your textures for your 3D animated objects without having to rerender in the 3D system.1 [- e. l" t, u7 I# P% h
- Advanced feature to deal with antialiased UV edges and areas where a section of an object crosses another part of the object.2 g' U) |; Y! v4 n
• RE:Map Inverse UV Features) j$ r- N9 {5 d# Q3 Q" R/ |( i
- Requires 16 bit per channel or floating point support from host application.) D$ d8 E4 Y4 H& W/ @$ K
- Paint or align textures in 2D to match your 3D rendered image and inversely project the image to make a texture map for use in your 3D system or with RE:Map UV.
  I3 B% ~( |6 N( T- y# w• RE:Map Distort Features
* ^/ m, r7 C9 Y. Y# o- Automatic distortion of features in an image for a caricature effect.
! b9 _+ F* C8 f5 ~! T* Y! P• RE:Map Planar Features
3 s( d6 Q# _, Z$ P9 p& B1 `- Provides much better results than the corner pinning found in most applications, with high quality filtering./ W3 z4 ]4 L% q6 ~6 U  V
- Inverse corner pinning which enables you to work in a non-perspective space on your live-action sources.! A4 j6 X" F5 f, V! Z" ?0 ~
• RE:Map Displace Features
4 T+ F& |+ ]' }) }( `) k- Requires 16 bit per channel support from host application.# ~' x( b- N* w- v1 o. `  o" p2 T
- Multiple passes available for smearing and feedback effects.
. W; m6 m" |# o! ]& c0 W- Both forward and inverse displacement filtering provided, giving different but equally interesting results.
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. T/ R! s" E& U5 `Compatibility" m/ u4 z* L( e' q
Adobe After Effects CS3 and up, including 64-bit support for CS5 and up, and Adobe CC versions.
( C8 Y. f$ }5 XAdobe Premiere Pro CS3 and up, and Adobe CC versions. (Read about common Premiere Pro issues).
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+ X1 p/ s! D% s6 eOther programs that offer After Effects plugin compatibility, please test demo before purchase.# i* C* r7 N1 v7 F
Some plugins of the set requires 16 bit per channel or floating point support from host application. See Features page.2 Q8 K6 v' K8 d: J" F6 Z2 c; V2 |

+ k, j8 @, F0 N$ P/ e9 ]Maya/3ds Max Composite 2009, SP1 and up, including 64-bit versions
! n& C( C3 u- V- `% uNuke, 5.0 v1 and up, t: z3 Y! v' L- Y( z% `# w7 m
Fusion 5.2 and up9 U% ^* ~+ k! f7 g3 @# q
Other hosts that support the OFX plugin architecture have not been tested, so please try the demo before purchasing" l  u  n- X4 S8 [' _, U& J" h

- L# D  J8 o/ [0 mOperating System Requirements1 M' ^8 a' G+ L  I/ I
Mac OS X 10.4 and up9 ]3 o5 e1 Y* y. {, X( E  n. C2 s
Windows 2000 or XP and up
' a: w( n9 E1 k& o# D6 u8 n) T5 aMac OS X 10.4.10 or later* ~3 D& ]9 f/ m! k# w6 V
Windows XP or later (including XP 64 and Vista 64). 32-bit and 64-bit apps supported., P4 E* {7 \) O: Y! l: b
Linux, 64 bit only.
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Version: 2.3 - July 23, 2014
; W( ^" B! p) _6 Q$ k/ n3 u6 n- ~* Adds cross OS support with a single registration key.0 [1 N# B; i6 D8 V# d
* RE:Map UV:  Automatically set Mip Map on by default.
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1 w/ s3 o4 R* j: XVersion: 2.2.3 - Oct 15, 2013( k, X" ?: r; ^1 j, H$ R) Y1 @
* Fixes a bug where RE:Map Planar could incorrectly produce identical results for the first and second frames of a sequence (AE CS6 and CC were affected).
) f* ?; X" [. E( G3 z2 w* 2.23b Windows Only, April 30 2014: Installer fixed to avoid errors of "File not found" when installing on machines where Program Files is not on the main drive.( R3 z* b& v; |
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Version: 2.2.2 - Sept 5, 2013$ c1 p! I# [- p; o9 W
* Fixes a bug where RE:Map Inverse UV did give proper results on images that had non-full alpha pixels
. r; C" [* M$ D6 O* Fixes a bug where RE:Map UV could crash when scrubbing the timeline.
' j! i+ b. s4 |. T* Fixes a bug that occurred when running aerender with -mp argument. The plug-ins could incorrectly check out floating GUI licenses, or would not see render-only floating licenses when they were available.
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( I& p1 r4 Q% e! kVersion: 2.2.1b - June 17, 2013/ {8 l  i) r* {" m- N
* Adds installer support for Adobe CC.
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Version: 2.2.1 - November 16, 2012
! x6 ~5 e6 N( O, k* Fixed a crashing bug in RE:Map Inverse UV, as well as at the edges of a UV map (with non-full alpha values) within RE:Map Inverse UV.
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4 ^! ]7 |4 l# x' MVersion: 2.2 - May 3, 2012
& K7 _5 Y% a: w/ ]* Added changes necessary to work in Adobe CS6 applications: @3 _: c9 [$ w7 }% B3 r( U

4 p0 }: p8 N! X& u& @Version: 2.1.3 - April 21, 2011
/ h) M8 A6 G1 q, t! J1 \* Fixes a bug where RE:Map can crash.  P0 ^+ K2 N+ A3 v# Q
* Adds installer support for Adobe CS5.5 products.
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Version: 2.1.2 - August 18, 2010
8 T. v6 U8 h# f9 m' |* Fixes a problem where motion blur wasn't properly added when using RE:Map Planar.
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$ o8 ]% v' o  _5 ^, n- E  jVersion: 2.1.1 - July 9, 2010+ ^4 C7 a: E& V$ J
* Adds floating license capability for Effections floating license purchases., t' u: C0 O2 C2 ^% V/ Z: F, T7 E' N
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Version: 2.1 - May 31, 20105 [+ L* S6 q2 j  Y, L5 O
* Significant speed enhancements.
5 e( \( p6 T+ ?* Better error handling within Premiere.
/ R7 k9 n2 O% A1 V: n, R; t* Sharpness menu fixed (RE:Map Distort and Displace and Planar):  no more fringe edges with non full alpha sources; J; q3 ]# T7 B$ F3 l: t
* Fixed a problem with Smear and Feedback modes in RE:Map Distort and RE:Map Displace could generate invalid pixels in floating point/ \) h; @, z  k9 p0 O  c% U+ f
* Fixed a problem where RE:Map Distort could have issues at alpha edges where pixels are semi-transparent' q% I+ p5 k' j5 u6 q3 D) I
* Fixed a problem where Blend control did not work properly in floating point in RE:MapPlanar at other values than 100%! K8 D6 F$ C1 \$ I! ]
* Fixed a Problem that could make Premiere crash in RE:Map Planar: K2 [% w8 \% c8 @+ @
* Fixed a problem where RE:Map UV could crash if Edges Threshold was a tiny value
! M. a3 q8 K  y7 b# z/ m" d" F* Version 2.0 added support for 64b for After Effects and Premiere CS5.
% l* F% I4 s! ?1 V& \6 S  X; d* Version 2.0 offers significant speed enhancements over v1.
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, F) y! ]7 O( j% q1 b! FVersion: 2.0 - May 11, 2010
  T) t; j$ \; B. {# J& Q* Added support for 64b for After Effects and Premiere CS5.
. q9 U1 J5 ?+ H1 X" s# w: d* Significant speed enhancements.+ i) g5 M- j! j' V/ o
* Better error handling within Premiere.
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Version: 1.1.3 - June 18, 2008
  e% t) J: g4 s4 p* S; _ * Fixed a problem where some of the RE:Map plugins caused Combustion to crash when interacting with the plugins.
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4 e- a3 J3 x& g3 HVersion: 1.1.2 - October 9, 2006) `0 F* O: P3 h: }3 B9 g
* Fixed a problem where RE:Map UV did not provide precise enough mapping.( u8 c' L& H; L' |
* Introduced more interactivity with all the plugins when running inside of After Effects on multiprocessor machines.
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Version: 1.1.1 - October 5, 2006
6 W) o: D2 s4 y( W9 ^0 [ * Found a bug in combustion with RE:Map Inverse UV that causes combustion to crash. The Output Width and Height settings have been removed from combustion; see manual for details
+ |( U. e" l! N- K+ E5 b * A similar bug is present when using RE:Map Planar within combustion when Layer Grow Size X and Y are not zero. See manual for workaround.
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Version: 1.1 - October 4, 2006
  a7 ?3 D- O/ M8 G * Added floating point support for After Effects 7.0; T' g2 N. S3 }4 o( ~+ b6 D
* Added a new plugin to perform inverse UV mapping: [- h% C1 c- K/ X' W
* Added a Check UV mode to RE:Map UV to help debug problematic UV maps.5 z+ N/ B* i# Y  r8 ?+ k5 m. J
* Fixed a bug in RE:Map Planar that caused the plugin to crash when changing the output size of the created image. * E8 G* ~' ]; B9 f  m6 g
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Version: 1.0.2 - July 18, 2006
) }3 v8 W4 P2 f. ?; ~4 \ * Fixed a bug where the plugin could crash if "Purge All" was selected from After Effects' Edit menu. % p! _! P% E9 {$ n& r  V
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Version: 1.0.1 - May 16, 2006
# O, @- R" ~! p  | * Fixed a bug where 8 bit texture maps used in the UV Map plugin could cause combustion to crash.
9 P- _, P6 a6 K: S4 X5 V: l * Intel support for FCP 5.1 % |/ L6 A# `6 M8 X# Z
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Version: 1.0 - April 14, 2006
9 X7 w+ Z( C/ H2 k. ~) P * Initial release2 `: R& A+ u# A0 e* \) f# {2 N

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Download:
' u1 s: N  ~. Z- h  ?0 jhttp://www.revisionfx.com/downloads/products/remap/installers/RMAPInstaller.zip7 C8 v, d7 \, \% P
http://www.revisionfx.com/downloads/products/remap/installers/RMAPInstaller.dmg$ p$ U5 Z( z: C1 h- ]6 z  y8 r
http://www.revisionfx.com/downloads/products/remap/installers/RMAP113Installer.zip  |- l" Z1 i; Z# u6 A' ~
http://www.revisionfx.com/downloads/products/remap/installers/RMAP113Installer.dmg
/ f* Q1 s5 r4 \, E1 n2 F7 Whttp://www.revisionfx.com/downloads/products/remap/installers/REMapOFXInstall.zip
1 F1 s8 V% N3 Ehttp://www.revisionfx.com/downloads/products/remap/installers/REMapOFXInstall.dmg& t8 L: i/ q; n" C: u
http://www.revisionfx.com/downloads/products/remap/installers/REMapOFXInstall.tar.gz) t' S8 _/ ?! K7 y+ E$ s
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REMap2.0AEInstall.exe
' r1 t, a1 x) P  c' ]7 J) ]REMap213AEInstall.exe
, V4 L# C% _; U* f4 R8 {REMap223AE_CE_Install.exe& Y# d( i* j  w) W  I* L
REMap223bAEInstall.exe* A& Y& ?  c7 v& e
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$ i# @7 M# Z; U+ E, v0 R链接:http://pan.baidu.com/s/1qWDjv7e 密码:5z9k

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