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[After Effects] REVisionFX REMap AE v2.3

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Release Name: RE:Vision Effects RE:Map AE v2.35 S# Q, x0 f2 ^  \* Q9 d% e, e7 @+ y
Program Type: After Effects Plug-In' @) U9 E9 g# A: b# `7 p% n& s
Release Date: July 23, 20141 z( _! o( g# I
Home: _www.revisionfx.com/products/remap/9 i' U" M, `* a) N, @1 O
Interface Language: English * U" {5 \8 p% p# T) V6 u0 _
Requirements: Win32/Win64, After Effects, Premiere Pro0 \. J0 I& c& E# x
File Size: 12.3Mb
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, R# B( n" @3 N& I' ^REVisionFX RE:Map provides professional quality mapping and distortion tools. RE:Map is a set of 5 plugins for After Effects, Premiere Pro, Combustion, Boris Red and other programs that offer After Effects plugin compatibility. ' ~2 ?$ F- j* V

, Y: b" }; }$ iRE:Map is a set of 5 plugins:
) l4 o& l+ K- G3 y# q: a- RE:Map UV takes a UV Map, probably rendered from a 3D system, and renders an image using this mapping. Easily clean up texture maps and remap in post without having to go back to your 3D system for re-rendering. In addition, this plugin allows you you to come up with cool 2D and 3D animated texture map templates and reuse them over again with different image sequences.
2 }, \: D6 r% W7 h+ Y6 u* v- RE:Map Inverse UV takes a UV Map and a color image that matches that UV Map, and inversely projects the color image to a rectangular image that may then be used to texture the UV Map with RE:Map UV, or for use as a texture map for your 3D system., q/ g, p- {( D+ ]
- RE:Map Distort takes a color image and automatically distorts the image based on the features for a caricature-like effect.
1 s3 _# H6 Q0 S5 I- RE:Map Displace warps an image with a user-supplied displacement map. This plugin includes many more options and advanced filtering controls than most other displacement map filters.
4 ?/ B0 U8 i; s# w( f( h, {- RE:Map Planar maps or inverse maps a perspective plane defined by 4 points (also known as corner pinning).0 o# F5 |8 @. }. m, `

7 T: h: T2 R. t! \, r* ZFeatures3 K/ A8 \# o5 E+ S! t  ]$ |* a
• General RE:Map Features) y( Z9 O1 ~* z' t/ ]1 ~# A
- 8 and 16 bits per channel processing (only 8 bits per channel supported within Final Cut Pro). Floating point image support for After Effects 7.0 and up.
) c9 J  z/ [3 _5 h( W0 ~- High quality filtering of images which includes supersampling and mipmapping
( q( A: w* E1 b! D& W, X• RE:Map UV Features
& {5 f6 F& y' N+ ]/ s' a9 R' D- Requires 16 bit per channel or floating point support from host application.
7 a% I+ U/ e  P, y- Reapply new texture sequences in order to reuse animated UV maps for cool animations and transitions.# M# \$ q9 X& |
- Adjust, color correct, edit, then reapply your textures for your 3D animated objects without having to rerender in the 3D system.
6 S0 b! Y6 ~9 S  e- Advanced feature to deal with antialiased UV edges and areas where a section of an object crosses another part of the object.5 N8 k* x4 z$ _! V1 e
• RE:Map Inverse UV Features0 R3 H  }% k* E, Y  v. S- X
- Requires 16 bit per channel or floating point support from host application.
1 F/ A+ H1 y5 s0 k" z- Paint or align textures in 2D to match your 3D rendered image and inversely project the image to make a texture map for use in your 3D system or with RE:Map UV.
6 n4 K* X6 L& f% v! J6 y3 D• RE:Map Distort Features
6 y3 k3 C" u8 y3 j+ I- Automatic distortion of features in an image for a caricature effect.
9 l; k7 w' m. Z• RE:Map Planar Features5 z3 j+ f' {' e3 B" |7 z/ H2 B# n
- Provides much better results than the corner pinning found in most applications, with high quality filtering.
% X$ {/ C! d5 u% |% |- Inverse corner pinning which enables you to work in a non-perspective space on your live-action sources.& |) G, v# J# c8 d
• RE:Map Displace Features
$ r$ z; ^6 Z% A0 V2 }' v- Requires 16 bit per channel support from host application.0 P% @/ f0 o0 R+ x% k! v& n
- Multiple passes available for smearing and feedback effects.- Q& R  Q3 r4 S
- Both forward and inverse displacement filtering provided, giving different but equally interesting results.4 |% t* j' h- k! P( O

, w8 [. r. s' A8 p9 @2 x9 K9 JCompatibility
* c/ J3 t+ n1 v& I2 m5 o9 F  zAdobe After Effects CS3 and up, including 64-bit support for CS5 and up, and Adobe CC versions.
  D1 @( ^* u& y( }  I6 iAdobe Premiere Pro CS3 and up, and Adobe CC versions. (Read about common Premiere Pro issues).
' v/ Q' {* f8 oQuantel generationQ.& E+ ~4 z8 {( \: t3 W' L: I- U- X& L
Other programs that offer After Effects plugin compatibility, please test demo before purchase.
( F- o$ F, i5 \) G" sSome plugins of the set requires 16 bit per channel or floating point support from host application. See Features page.& p8 ^$ Y, ~$ \; v0 n3 Q* h* u

" n+ {: u& j9 P4 u$ WMaya/3ds Max Composite 2009, SP1 and up, including 64-bit versions
6 c$ E) x: S: M" G7 Y) H5 R% uNuke, 5.0 v1 and up
4 k9 u% o0 L6 C1 [* d7 y. }3 VFusion 5.2 and up/ C1 H; o6 `8 u) c1 D/ T( V4 b
Other hosts that support the OFX plugin architecture have not been tested, so please try the demo before purchasing
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: K: r# h  o1 K) ~6 zOperating System Requirements; p% a1 w9 ^4 U  f2 U
Mac OS X 10.4 and up' m* |* K4 t& S& H7 `
Windows 2000 or XP and up
. ]! R3 F6 a3 \3 g* c9 k0 XMac OS X 10.4.10 or later
, n' M9 U4 s4 W0 ?% AWindows XP or later (including XP 64 and Vista 64). 32-bit and 64-bit apps supported.
. i! F4 A/ \1 F9 c) Z2 U6 D) DLinux, 64 bit only.6 l+ Q; _3 S$ T4 p0 b6 W; d

7 Y* n; ]+ q" ?. S+ e  AVersion: 2.3 - July 23, 2014
1 S1 K, _8 @" a' o3 N4 w* M+ k* Adds cross OS support with a single registration key.  C& L( i0 @% Y' l5 X# g
* RE:Map UV:  Automatically set Mip Map on by default.8 J# j& n# U2 V  E
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Version: 2.2.3 - Oct 15, 2013  x6 e2 H: b" y; T) S2 v5 R( C1 E
* Fixes a bug where RE:Map Planar could incorrectly produce identical results for the first and second frames of a sequence (AE CS6 and CC were affected).0 B) m2 g) d2 C. d& ]& A! ~
* 2.23b Windows Only, April 30 2014: Installer fixed to avoid errors of "File not found" when installing on machines where Program Files is not on the main drive.
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Version: 2.2.2 - Sept 5, 2013
* ~/ W* W! i" K0 [. k% D* Fixes a bug where RE:Map Inverse UV did give proper results on images that had non-full alpha pixels
+ [& [7 i' b2 V1 Y4 @* Fixes a bug where RE:Map UV could crash when scrubbing the timeline.
# ?* z0 z6 i6 E! N3 Y* Fixes a bug that occurred when running aerender with -mp argument. The plug-ins could incorrectly check out floating GUI licenses, or would not see render-only floating licenses when they were available.
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Version: 2.2.1b - June 17, 20131 y! n, L' n/ @# r* c
* Adds installer support for Adobe CC.
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7 x5 k" D$ u" PVersion: 2.2.1 - November 16, 2012
/ d  z: k3 X0 C' A% B8 u/ s* Fixed a crashing bug in RE:Map Inverse UV, as well as at the edges of a UV map (with non-full alpha values) within RE:Map Inverse UV.9 m6 q$ y  P4 [! ~
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Version: 2.2 - May 3, 20127 A  }8 O7 o2 D
* Added changes necessary to work in Adobe CS6 applications' m* J/ l$ K' K* T1 x. n4 X# I, e

# B3 Q6 p& z* V  IVersion: 2.1.3 - April 21, 2011: O+ M  {9 j1 H/ j2 K
* Fixes a bug where RE:Map can crash.
% C* {, N9 I$ _2 y$ G* Adds installer support for Adobe CS5.5 products.
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Version: 2.1.2 - August 18, 2010
8 n+ ^7 U( h0 T* Fixes a problem where motion blur wasn't properly added when using RE:Map Planar.
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: ]/ ?: j1 d; a- B. u" M3 hVersion: 2.1.1 - July 9, 2010
  ~, T, d+ F# B; z, ^8 j- l' `' D* Adds floating license capability for Effections floating license purchases.
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Version: 2.1 - May 31, 2010* l% W8 D# c$ _# Y$ b
* Significant speed enhancements.
% N: J1 ^3 b0 q7 n. b- A; f7 Y* Better error handling within Premiere.$ [  k' n. _3 H' N
* Sharpness menu fixed (RE:Map Distort and Displace and Planar):  no more fringe edges with non full alpha sources
0 t; G& O6 u# H, N9 t3 p* Fixed a problem with Smear and Feedback modes in RE:Map Distort and RE:Map Displace could generate invalid pixels in floating point
& U+ d2 N7 o9 H6 y0 P0 b, G* Fixed a problem where RE:Map Distort could have issues at alpha edges where pixels are semi-transparent
/ c9 g' N; O. x' x# ]9 @' N' P$ O. I* Fixed a problem where Blend control did not work properly in floating point in RE:MapPlanar at other values than 100%
, \% t* _8 j) v' m' l5 o: y2 ]1 Q* Fixed a Problem that could make Premiere crash in RE:Map Planar! s0 d2 ]5 ]; h6 w  y1 s
* Fixed a problem where RE:Map UV could crash if Edges Threshold was a tiny value9 s) A+ z, p. B% L, C
* Version 2.0 added support for 64b for After Effects and Premiere CS5.. ?6 |5 n9 E& |. C' g4 S# t( V
* Version 2.0 offers significant speed enhancements over v1.( e# m2 w8 j$ d! |' d
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Version: 2.0 - May 11, 2010% q1 ?4 E9 z# z7 F+ j8 s, ^' p3 Y
* Added support for 64b for After Effects and Premiere CS5." K8 z% i% c: }+ w; m
* Significant speed enhancements.9 B- T+ q4 N+ c" J& b" n8 u
* Better error handling within Premiere." M# L/ k7 u/ @0 x
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Version: 1.1.3 - June 18, 20087 @# G  i  D+ ?+ C+ P5 Y, S
* Fixed a problem where some of the RE:Map plugins caused Combustion to crash when interacting with the plugins.( o  F- x# {5 Y' p# ?, l( X
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Version: 1.1.2 - October 9, 2006
5 n! U7 q7 F* ]3 w * Fixed a problem where RE:Map UV did not provide precise enough mapping.1 z# Z( u3 J/ p2 E
* Introduced more interactivity with all the plugins when running inside of After Effects on multiprocessor machines.
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Version: 1.1.1 - October 5, 2006
) a! u( Q1 |" ^5 B4 L, w  ` * Found a bug in combustion with RE:Map Inverse UV that causes combustion to crash. The Output Width and Height settings have been removed from combustion; see manual for details* Q# U9 g7 f3 o; ^4 m
* A similar bug is present when using RE:Map Planar within combustion when Layer Grow Size X and Y are not zero. See manual for workaround.
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/ w( y1 x" b3 W# r$ JVersion: 1.1 - October 4, 2006
& R" U' r9 y  r * Added floating point support for After Effects 7.0
2 q# }, L  M% l2 Y6 M% \ * Added a new plugin to perform inverse UV mapping& n" }9 E3 X: R! N  x
* Added a Check UV mode to RE:Map UV to help debug problematic UV maps.6 k- r2 z- d9 X- Z& c
* Fixed a bug in RE:Map Planar that caused the plugin to crash when changing the output size of the created image.
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Version: 1.0.2 - July 18, 2006
/ I2 V* p* q& D. n& N2 P/ ?: l& U/ ? * Fixed a bug where the plugin could crash if "Purge All" was selected from After Effects' Edit menu. . j) J6 d9 c6 |2 G- q

; H. j% q( F4 w  ^# z- `" M7 \Version: 1.0.1 - May 16, 2006( @/ G! p5 f( S
* Fixed a bug where 8 bit texture maps used in the UV Map plugin could cause combustion to crash.
6 E* W- w' }" a0 u6 p * Intel support for FCP 5.1 3 G* }1 a( n: n7 ]

; t$ S4 U! V1 ?; C" R7 v1 P0 ?- CVersion: 1.0 - April 14, 2006
, G; ~) s; i8 o8 T4 q2 A * Initial release
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7 [+ w3 \: m2 Q; c2 {/ C; KDownload:
3 b1 j4 H) d6 [" xhttp://www.revisionfx.com/downloads/products/remap/installers/RMAPInstaller.zip
+ f0 A1 Y: J; p- {8 _7 mhttp://www.revisionfx.com/downloads/products/remap/installers/RMAPInstaller.dmg& V% {" j! |  Y4 n0 q
http://www.revisionfx.com/downloads/products/remap/installers/RMAP113Installer.zip
+ K/ x, Y6 [4 V* Zhttp://www.revisionfx.com/downloads/products/remap/installers/RMAP113Installer.dmg
' {  N+ [/ h! L) s( \# X8 nhttp://www.revisionfx.com/downloads/products/remap/installers/REMapOFXInstall.zip& ]9 s  d( N/ J  L
http://www.revisionfx.com/downloads/products/remap/installers/REMapOFXInstall.dmg9 `4 a2 D( a# [1 D6 M" ]2 m: ^* y
http://www.revisionfx.com/downloads/products/remap/installers/REMapOFXInstall.tar.gz: z, l. ~9 V4 ?) t
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REMap2.0AEInstall.exe
" G3 A! }$ n. `8 yREMap213AEInstall.exe
* ?1 `7 _0 U7 \' o# v, KREMap223AE_CE_Install.exe/ Y; l% M+ u" o
REMap223bAEInstall.exe
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链接:http://pan.baidu.com/s/1qWDjv7e 密码:5z9k

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