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FXhome Ignite Pro 4.1.9221.34279

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Release Name: FXhome Ignite Pro 4.0.8528.10801, k# ~/ N: c* t1 a7 [1 W# p9 N
Program Type: Video Editing, Compositing# d2 C' ^3 M% r3 c; S& U/ ]
Release Date: August 21, 2019& @  u5 L: ]- ?- [  R5 U) C
Versopm:4.0.8528.10801; ^  g2 C4 p( k( V+ y: Q' O
Homepage: https://hitfilm.com/ignite-pro OR https://hitfilm.com/software-update/hitfilm-5-pro OR https://fxhome.com/ignite-pro/whats-new/ OR
4 E0 Y( d/ F5 c  xInterface Language: English
5 o) i: n/ m7 Q7 g" z+ ~Platform: Windows & Mac
4 l$ k: @( E" v. ]' e  x' T# nFize Size: 352 MB | 538 MB) \+ f3 d' C% R# P+ a* L
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Already in a committed relationship with your editor? No problem. Ignite Pro gives you over 185 plugins to fire up your software of choice. Experiment with over 560 visual effects, presets and the industry’s best suite of 360° filters. No strings attached.; d+ n  b, s- _* y5 K# ?
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HitFilm Pro already contains Ignite plugins. Ignite is intended as a 3rd party plugin for other compatible programs as listed below.
+ K0 S0 G( |$ N360° video
: k9 ^: g9 ~0 r4 p5 j360° Text- N$ d/ J9 T5 ?
360° Video Transform
" w' ], ?( m" z5 ^* N- c, M360° Video Viewer
: U6 |# r+ a4 N+ A( R" C  ^% w360° Animated lasers+ R( E3 \8 K( c9 S% p$ E
360° Blur
0 \6 c0 Z8 y7 d$ `360° Bulge
3 T& {( |$ Z( ^3 B360° Channel Blur
1 z$ a9 R" H# G3 r& {# B360° Fisheye Converter# e% h# y3 R$ Y
360° Fractal Noise4 B- S, m% m) W9 ^' i! H& o
360° Glow
: b# }3 W+ ^: _" s; k& {. U360° Lightsword (2-Point Auto)
# U, v2 v2 o0 T) G, L) x% L360° Lightsword (4-Point Manual)8 C0 H5 H6 E' R; X6 z+ h! G
360° Lightsword (Glow only)& B, B' L) ]% N: F) d
360° Magnify# X) j% V, \) R) I
360° Neon Path: `" p& Z7 [6 H2 {  W
360° Twirl
& ^* X; d) M9 A  V3 B) u0 F360° Unsharpen$ o; J* c4 f* Q, D& w& q
Blurs
' y2 Z: V3 M6 |( V( W9 ?0 NBilateral Blur
  A4 `# {" c+ W+ W  EDiffuse. Y1 B3 B4 Q8 f" X% j: u; p
Lens Blur) \- I4 U. N+ [' x5 j; s% k3 _8 ^
Motion Blur1 K/ u" `! G5 @6 i& h9 ~
Radial Blur
$ {5 H; R& C  u; j) y# y3 q% bZoom Blur
/ f( Z$ }' r+ e, I% d4 ^$ K5 {Channel! g0 Q. v% n7 Y; A
Channel Blur
% W2 F2 I, C& y; c* h+ d% X% a* s4 vChannel Mixer
  ?) N  G) M+ AChannel Swapper
; Y) X+ W* U% y( r' o& mChannel Time Shift2 M' T; ^5 o9 j9 x& |3 u) u
Color correction
+ Z( O; M2 H7 b7 mAuto Color" v0 U& K4 l8 s5 `- l0 P; O$ M5 @- s
Auto Contrast7 c( p* Y% \' w
Auto Levels
$ N% c- G$ w% G6 J; F& R* _: o* rColor Temperature
' o) n! c# `$ ^* p" @+ ~# \) x" iCrush Blacks & Whites! s) S1 d: q( E7 Y( A, Z
Custom Gray' i2 Y2 y* F2 N0 h
NEW Dehaze
. p, g1 }/ i6 D6 g) INEW Exposure Pro9 G8 ~* u6 _! S/ n0 H3 \+ L: Y
Hotspots
, E# O) ]2 P/ KPro Skin Retouch" N" y& m0 Q; }
White Balance
3 ^& B3 W" ~6 ^3 YColor grading
, ?3 t3 C9 C( {Bleach Bypass
7 ?% _* [4 q( `) n+ o9 h, g4 X; ?Cine Style
0 k% J2 X! h* U- \! f' RColor Vibrance6 U/ A/ A% s$ J8 v
Day for Night
+ l: }$ w2 |' m+ Z# z0 B7 ?Duo Tone- _; N* _( X9 j& O$ {$ a* L
Grading Transfer
% D4 k& f7 t8 ~, jHue Colorize
" R0 e6 H- h! K/ B! J2 xHue Shift
. I6 U7 ^6 {5 E. t  H$ }  DShadows & Highlights
3 M; j- H& N+ A0 X7 R2 f) ^) M! D7 {/ |: hThree Strip Color6 u+ A' F/ A/ J& c
Two Strip Color) u$ H: j) {& G, k
Vibrance$ r) x8 H/ q/ @6 E6 E
Vignette
9 V# q' q# b# ]8 R0 p) XLUT
1 _- ^9 t1 z; e# I3 L) m, U$ c# _; GVignette Exposure# s. _$ K- B, ~$ \3 ~, K
Stylize
/ j; G$ D3 o. t0 PCartoon
4 W5 d! z7 H$ O+ ~3 fEmboss
( l: g% L7 Q+ v) U, S7 o6 J0 F. VFind Edges( L( m/ p; p- R  N9 H
Glow Darks
$ k& Y2 I5 S: C" pLeave Color7 q2 u7 \4 X, K9 B0 B8 E5 [1 s6 v, m+ y
Posterize$ e  i3 s% S& {5 G( H/ b- Q  [
Solarize8 M, V" E2 T1 O% V' s! o- ]% o
Threshold
5 m& s' }$ [! j% w( oTint. K- |: j6 X* D! a1 `
Temporal
& S. S& p1 A( F# {2 |Echo
! V. A! |; i* l" ~: o; o. ]Motion Trails. t0 F  a) l( C5 X# [# D2 l
Speed
3 @$ u  L  }* f0 K) nTime Displacement/ S) Y6 Y8 W0 }' T* I
Time Reverse
2 ?' s. f5 k0 A! ~* x$ LDistort8 w% V% i3 O" S0 a+ X) g
Bulge
6 y+ o+ ]. h" F2 {0 x! ?/ zChromenator
# ?. e0 R/ z: e4 E; f  s5 CDerez5 J+ p  U% {: K1 P  j9 `( o
Displacement; S: e: g. q6 M0 {; p* ~0 }: S; R
Energy Distortion
% d% U' m% O  J9 w9 e7 n" }/ ?Fluid Distortion3 M# z& n6 ~* y
Heat Distortion3 Q- e! P$ S7 W+ }8 I
Insect Vision
+ s- B9 D8 d' s9 J6 @Magnify
5 e6 O6 }. x& _, LMosaic
2 G$ A4 c. S% K3 q/ eSmoke Distortion
5 [  o8 Z0 U  W( D7 A: bTwirl7 M+ b' d! i) }
Waves7 j1 S6 G! F/ n7 Z) {2 u, K
Witness Protection
! [" X" K6 s' w9 ]/ hBlock Displacement
& ?2 s% |) W  i: tPuppet
0 Q3 z/ h- O, z* _) X% RGenerate
" h. A( o( A2 ^" k1 L9 E3D Extrusion
1 X9 _+ t0 A" g; f% D& MAnimated Lasers/ t* h! _; e8 W9 z% x
Audio Spectrum! Q2 U+ w) ~5 G/ t" g/ r0 F
Audio Waveform
' P# F+ u! E" a8 lAuto Volumetrics$ l& B' ~' |  g* F6 W$ G$ P8 n
Caustics
3 H( K- @" t7 s8 J$ C# D( _  oClouds; _$ `( |+ {" T" B
Dimension Rift
% i$ A5 e3 e$ E9 |& W4 ~NEW Distance Field
5 a% F" ~$ J# L2 G# eDrop Shadow
0 U: V& J: S6 g5 ]3 P; j9 LEnd Credits Crawl
7 x  z: N4 w4 [1 ?- F9 `Fractal Noise
6 P4 @( r* C3 H! \: Z4 p; G: i8 HGrid# t' q6 S" S: F3 ?9 D' f
Hyperdrive" g" O8 x4 {: m" ?
Letterbox
) D2 C2 m# v& C' wLightsword (Glow)2 O; {4 b$ n( C  T2 i7 j
Lightsword (2-point Auto)* i# y) M" c' ]% J; W
Lightsword (4-point Manual)8 o) ~) I6 B% E+ L; ^/ P0 t
Lightsword Ultra (Glow)
: k5 k4 a# G. n4 l  jLightsword Ultra (2-Point Auto)
$ @; v2 I$ O; n4 f: ^. m0 w1 OLightsword Ultra (4-Point Manual)
2 P' L4 f$ T- k. Q7 ?$ J3 _! GNeon Path (Path)0 j. c' G$ s/ H1 F" Y- p, Z
Pond Ripple2 `8 w/ F0 ]& Y, N  [) N0 P) u* Q2 `
Pulp Sci-fi Title Crawl1 }/ x6 n% I% M! y* G8 i4 X
Radio Waves
# m( `% k7 ^: Q6 C" e6 C5 I4 h% vReflection
* O* y" q+ j+ o) Q  B. e- YSphere
- U, `! s/ N1 O: A9 D; A) nSplit Screen Masking
! ?1 E0 O3 y/ f# O. ANEW Surface Studio
  V; J/ D( q" |& |5 e0 G! mTile
) C! ?+ {# N. DTimecode
$ F' a# n) `. W% i- v8 ZClone4 r+ z& Q. F! F9 Z! E0 B# Z
PiP" ^$ ?$ `7 X4 c0 H  T- X
Text
2 c& y  K  T5 JGrunge
$ q) d6 E5 a9 k  Y7 [Film Damage8 t- B, Y: m% x( r; }
Film Grain" p  y, f9 S, M2 E3 q
Flicker, I; R/ c. P; _! `
Grain
8 e6 W# N( v+ r0 NHalf Tone
! L7 {9 P  ^& v; V7 X2 l1 {3 sHalf Tone Color
& C7 i, K% \  h  [+ RJitter
9 W1 S4 U0 @% c9 @Lens Dirt
7 m) s: S$ }; p4 X8 h: WNoise6 q" L9 `8 @/ W: M! C, C7 J+ a
Scan Lines
) \) N& D, ^! D, `Shake7 d) S+ f: S9 c" K3 n4 D
Stutter# W8 ^  P) t. V6 ?! A
TV Damage* q, {3 ^3 z/ p/ f( F6 g
Dot Matrix
9 t! e* o6 t: e( C4 KPixel Sort: V) |$ L: Y+ z5 b6 r, [& g
Scene
. t  K) ~# H* n" ?+ u: U$ [1 TParallax% b8 ~! \* W2 T# Q3 n
Projector' e3 H. h  M# g
Gradients & fills7 o( z' U+ H8 l3 i1 I
4-point Color Gradient8 a$ m6 B+ h' u4 K- @* O: L
Color Gradient% S( k1 {5 @- j$ M: d
Radial Gradient0 }/ ^) F. m/ s* _& D
Keying3 g0 ?, k! ^6 h) a. D
Chroma Key
1 I' h8 D: J  ]Chroma UV Blur/ [" d% X. H1 f3 A. c
Color Difference Key
' W9 K5 u& r* i$ |Demult+ I9 `  w* q7 Y/ A3 Y
Difference Key
2 Q  |. v" ~; r# W# I5 THue & RGB Key$ I, h. Y9 P9 m8 \! u
Luminance Key6 K/ ~& b" o9 E+ Y/ U
Lights & flares
$ I( G; c+ y7 N. S! Y) tAuto Light Flares0 b5 B0 ]9 m" W; {7 n7 H7 u! C
Anamorphic Lens Flares* t. c" I4 @# |0 f. }
Gleam) f( [. C5 P, j; c/ |# q. j0 P
Glow6 G# d% z8 ~& x6 h. i3 O
NEW Inner Glow
+ Q. A8 |. x2 g$ T$ |Light Flares
7 z$ W/ u' ]. [, J0 g8 j! `9 n- bLight Leak* H3 t% H8 b+ I4 S! k7 g3 V
Light Rays
, L1 I9 c: _/ ]  D4 Q+ lLight Streaks/ l8 Q) o2 B1 F
Neon Glow
9 b$ j' c: g0 g2 KNEW Outer Glow
# x. ~) d$ X4 D* c0 c( MMatte enhancement: h$ U. T. u! ^* }* l
Alpha Brightness & Contrast
9 W0 \" B" g6 [# }! {. a/ t3 CCrush Blacks & Whites Alpha
% d% i. q5 ~7 X, rErode White
, k# h3 G) h& R& d& o! a" yInvert Alpha- Z# D$ J; G: Z% C
Light Wrap/ l! E, [3 v: i2 D# a5 l; q
Matte Cleaner
' F3 b' m! I0 d! TRemove Color Matting! Q" u  ~( S5 }& I& L' D
Set Matte: z+ S9 l3 ]7 y0 S* A: Q" d( [
Spill Removal
5 I1 ^2 E& ]- |( d0 E, _Particles & simulation! \% n, n8 n' d% C3 c  A3 y# L6 l
Atomic Particles
, G( d) D6 m$ H) hBlood Spray, q. Z+ a2 u+ A$ Z
Fire
! R$ G5 D  p0 e* ?# FGunfire
0 C( ?$ x6 n1 F6 rLightning & Electricity
( i' v" S2 r$ ZRain on Glass  X0 ^: S9 u! D3 l$ Z
Shatter
; t2 }8 a- Q8 s8 C9 l- HVideo clean-up9 C  w/ ]: b9 {. U" c- G% `( c3 n" q
Clone Stamp
' N2 k2 Z7 Q3 Q* J- k( t4 KDenoise
3 k2 W* a. j1 WGrain Removal
- D1 y) Y1 T% ^4 V6 MRolling Shutter
& ~- L# i' M1 q# P$ WWire Removal! C. d1 Q& l9 ]' C! Q* {
Warp) `+ {; I, @- U7 q5 W/ b4 }) a- U! \5 G
Action Cam Crop, y8 ^9 I0 ?* v& U- [; `3 q
Action Cam Lens Distort( H, z9 x/ y7 x
Bezier Warp
3 T! Z3 q% z, A/ BLens Distort$ w5 L( M4 e4 z" q/ p
Perspective Warp
1 A. t. ^3 C) {( r* |; t1 nPolar Warp
: P# r4 M, ]2 K, wQuad Warp# q- m9 ^. A2 Q' M& Z
Spherical Warp& }0 K- x/ D! P
Vortex Displacement Warp
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Workflow9 `( x. P7 O- W& X. _$ Y# g
No arbitrary restrictions. No time limits. Ignite Pro neatly plugs into any host or workflow for hassle-free editing on your MAC or PC. Every license gives you 3 seats, so you can use Ignite Pro at home, in the studio, or on the beach— no sweat.
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  Z# ^9 r6 b/ Z+ n1 lColorist’s toolkit& t+ d8 y- }( h% ~8 I+ d5 e
Turn your editor into a Colorist’s dream-come-true with Ignite Pro’s grading and color correction plugins. Modify and analyze your frames with Color Cycle, Color Map, and Color Phase. Tinker with features like Duo Tone & Tint, Hue Colorize & Hue Shift, Shadows & Highlights, Color Vibrance, Vignette & Vignette Exposure to get the perfect shot.
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A range of four powerful plugins has been adopted from our latest software, Imerge Pro. Intensify haze or instantly clear foreboding clouds with the Dehaze effect, tweak the exposure of your video to get the perfect look or add inner or outer glow to videos, creating simple borders with no hassle- R/ X* K* o  S. c. b! r
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Examples courtesy of Atomic Productions1 B0 R% B& P6 ?% x6 a
360° VFX  y5 @4 z& W1 l7 V  p2 p( Y: o- }! I
Bring your content to life from every angle with Ignite Pro’s top-of-the-line 360° filters. Designed specifically for 360° video, our new range of 360° VFX ensure your edits are free-from patchy seams, grainy textures or distortions. You can even use the 360° viewer to see and interact with your effects from any direction.4 T' c: c; ~: H- T$ W- `
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360° Stylize
0 w* f/ q, N% [! ]0 K- bHarness the power of light in 360° degrees with our new 360° Glow and Glow Darks filters. Create radiant auras around heavenly bodies, or illuminate dark, city skylines for that classic Blade Runner look./ M, Z! u& J9 C9 w9 a: ?& u3 ]# h

6 S5 d7 e/ N' k$ [* V360° Fisheye Converter7 |* j  C* O# p2 ^. O' ?
Don’t have a 360° camera? No problem. Use Ignite Pro’s Fisheye Converter to turn standard Fisheye images into stunning panoramic shots. Easy 360° looks, no pricey equipment required.# l& i- ~- u. m" }- x9 n) U

( m; |9 O# {' \' ?) O( ^360° Generate0 o8 y+ O" M+ @! b1 R
Intensify your action scenes with weapons that cut and fire from every angle. Secure a victory for the Rebel Alliance with double-bladed 360° Lightswords, or scale up your Stormtroopers’ arsenal with 360° Animated lasers.
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360° Blur
3 y" k: k% F0 N" }  kDon’t let your background steal the spotlight. With Ignite Pro’s 360° Blur you can highlight the elements you need to tell your story and blur out the rest. Have a more complex look in mind? Use 360° Channel Blur to individually blur each channel on a layer. Invoke the power of 360° Unsharpen to (counterintuitively) sharpen blurry or less-than-perfect shots.
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; O% l! _6 S6 ~5 Q$ z) I360° Distortion6 v% q9 n- u" E% \0 ]
Twist and turn your video in all directions with Ignite Pro’s incredible range of 360° distortion effects. Transform ordinary video footage into wild, psychedelic visuals with effects like 360° Bulge and 360° Twirl. Close in on the fine details in a panoramic shot with 360° Magnify.1 B/ \! Z2 G$ j8 r

) _. f  ~% Y! g7 @$ g8 E/ qProfessional keying
0 W# G  ]" _) D6 Y7 L, QGreen screen
0 \& F1 r! M& X. {/ \. d3 @9 n% FClean up your green screen footage with Ignite Pro’s effortless broadcast-quality Chroma Key. Get high-quality removal from blue or green screen, control over edge detail, color correction and advanced spill replacement.1 n4 r- ?' Y. q9 W& r
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Spill simulation
" _% F1 \: f! c1 d8 nIgnite Pro’s unique spill simulation plugin replaces unwanted light reflections from your green screen with simulated light from your new background. You can even add the Light Wrap effect for a more realistic light bloom around your foreground elements.
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Stock footage enhancement
: j3 o3 l, X0 I1 x2 MTurn a dreary London sky into a California dream by extracting black or white background with Ignite Pro plugins like Luminance Key and Demult. Perfect for stock footage, these enhance vibrant colors and darken edges for more texture in your scenes.
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8 j* ]1 E& h. pMatte cleaning
, |# Z- F7 d. j$ YSometimes keying only gets you halfway to perfection. Use the Matte Cleaner plugin to put the finishing touches on your composite through smoothing, feathering and choking the edge of the key.
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2 B0 t8 S; h% k' h1 BCourtesy of ActionVFX.
3 i. ]& C8 q4 G: i% m6 U" IParticle effects5 y2 N) B! j8 D
Atomic Particles
3 t5 X* E/ n, \6 w0 n% }# O; cEnter ‘the grid’ with Ignite Pro’s atomic particle systems. Images and 3D model surfaces easily morph into point grids that respond to animation or sound. Use Atomic Particles to create Tron-style holographics, fractal distortions, dramatic dissolves or animations synced to your favorite track.
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Shatter
' p1 p% O6 u; d! R* A) ~- ECreate earth-shattering scenes with Ignite Pro’s video-shattering plugin. Break up videos and images into bricks, shards or any custom shape. Make your title sequences explode on screen.* _  {0 X( ]& C3 X/ ?( K
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Pro effects in your NLE
" H7 }. c; s  H6 H) t3 @" |5 WAnamorphic haloChromatic hoopDiffraction chromaticDiffraction streaksDigital blocksDigital stripeFlashlight beamFlashlight whiteGolden artifactsGreen circles
. ~. A  h: s  P9 d% xLens flare toolkit" b1 L: K1 o4 s3 Q- F
Get the J.J. Abrams look without having to adjust F-stops or shine a Maglite into your camera. Volumetric, Anamorphic, and Automatic Lens Flares are all easy to use with automatic identification and application of flares to bright spots in your layers. Ignite Pro even simulates imperfect lens flaring from specular highlights, camera dirt, and anamorphic streaks.9 U2 I& ]0 g" u; f: f/ T  d
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Raytracing% O; J' T$ M9 |7 G; v
Give your titles some real-world feel using our Surfaced Studio effect. This powerful tool lets you generate smooth or roughly textured metallic and vitreous surfaces on any text (or layers) and have them interact with other objects in the scene.* o# w+ p$ T+ i' v9 }# i
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Hide objects
7 H+ E- b3 d! b$ `7 ODon’t let rogue pedestrians come between you and your perfect shot. Clean up your footage by easily hiding or duplicating objects with Ignite Pro’s clone stamp and replacement tools.' F% _  ^6 p5 D
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3D muzzle flashes; P  ]8 O9 c6 W: x, g0 P& R
Perfect for any action scene – Ignite Pro’s dedicated, 3D muzzle flash engine incorporates a huge library of customizable effects. Drag and drop realistic, infinitely variable muzzle flashes onto any weapon in your prop collection from any angle, and at any size.- a3 {$ U  X, K! c# h4 E

  t6 B! N' e+ Y5 d6 }Distortion effects" |+ Q% c8 P+ W
Ignite Pro’s distortion effects come in four flavors: Heat, Energy, Smoke & Fluid Distortion. Add industrial grit to your props and environments with jet exhausts, burning fires and hot proton beams, or create your own Narcissus reflection scene with fluid caustics— perfect for creating the appearance of looking through a liquid surface within the software.# ^. l3 ?/ j* \( \9 }
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Procedural fire
! J9 V0 i+ a7 g# n1 XMake your own Towering Inferno with Ignite Pro’s procedural fire effects. Augment your stock footage with everything from small bonfires to large-scale building fires. Perfect for turning up the heat and production value.
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( V/ B9 p: o8 H3 B2 qNeon path5 p3 j4 |) v7 ?6 S  b1 w3 r
Create stunning neon sign graphics straight out of a dystopian metropolis or middle-of-nowhere motel. Just add the neon effect to text and shape layers to create life-like neon sign graphics that interact with surrounding elements.
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Bonus: Neon Path significantly reduces time spent rotoscoping lightswords and laser beams. After positioning your lightsword using the 4-Point Auto effect, enhance it with Flicker, foreground & background distortion for an irregular edge, glow and path animation.
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. ?; Z% n# Q& p. i5 i3 M6 L' \Easy sci-fi effects) {+ u8 f, k3 M2 [
High-quality visual effects are the building blocks of modern sci-fi classics. So we’ve created a showstopping repository of classic sci-fi tropes - from starfields and lasers to FTL-jumps, text crawls, earthquakes and even Lightswords. Drag, drop and dazzle.3 [/ Z0 J3 E; O) |+ a: s2 |
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Temporal tools' j3 Y( |/ b; ]/ ]; S! ~/ s5 P# r
Tell more stories in a New York minute with a temporal palette that lets you speed up, slow down or reverse the action. Bring your scenes to life by having characters dodge bullets with motion blur, or bend time with echoes, motion trails and temporal displacement.
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Lightning & electricity; A% C. |. p4 L' D  j
Take up the mantle of Nikola Tesla with your very own lightning generator. Get your characters to wield Harry Potter wand effects, explode star systems or throw electric bolts with customizable branches, color and motion.* Z% t; G: e- a, l# g
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Warping tools
/ V, A- t1 h7 t1 \% STwist and distort your footage for that added cool factor using Ignite Pro’s Vortex Displacement, Bezier, Perspective and Polar Warps. Flatten your action footage to match your traditional lenses or use Action Cam Lens Distort; making it easy to layer your composites directly onto footage filmed with action cameras.
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/ n. D; d- f; L4 AVersion 4.0.8528
" Y& l6 N5 q6 s) X) j  v, ]Added support for the latest version 16 of Vegas. (Windows)/ }& ]7 S  `) S, K  T7 G! ~0 H" W
Added the new Exposure Pro effect to all hosts.( N9 R$ f' U( e6 D" ~
Added the new Dehaze effect to all hosts.: t$ }6 g4 ]4 {# s+ \+ b" w3 j
Added the new Surface Studio effect to all hosts except Resolve.
! X8 @8 G1 N( |8 i" H5 `Added the new Inner Glow effect to all hosts except Resolve.
" N( v4 I1 q% o+ a9 ~& s3 SAdded the new Outer Glow effect to all hosts except Resolve." M% q2 K. n) Y0 S& e
Added the new Distance Field effect to all hosts except Resolve.. S, f: r9 o, _0 }. v1 K# u
Added support for the latest 2019 release of Adobe AE CC.5 u5 h$ {. ]! |
5 C& F7 p: t/ e3 C5 B
System requirements% {; O2 c# m" w* T- Q$ Y; w9 {6 |
Windows: Microsoft Windows 10 (64-bit), Microsoft Windows 8 (64-bit)/ |" V3 [) x2 c" a  x% _' L9 ?
Processor: Intel Core i3, Core i5, Core i7, Intel Xeon (Nehalem) or AMD equivalent.
1 P1 \  w: ^$ V- @RAM: 4GB (8 GB Recommended)
& @5 N! l" A$ \% S$ k$ MGraphics card:; ~( P% e. |2 \5 k  r* V
NVIDIA GeForce 400 Series (2010)
! c5 P: c, y# `! \- cAMD Radeon HD 6000 Series (2010). i4 q( H# k* ]5 K3 P6 j( K# b+ A
Intel HD Graphics 4000 (GT2) (2012)
# X$ {" Z$ d0 P! F$ uVideo memory 1 GB minimum (2GB or more recommended for 4K UHD.
: h& B( Q0 O5 U" {( `: ]+ u
( X! X& u" M' D" v- U( j) X0 r( P( Q+ T$ K. Z: V/ U+ N
8 p- b5 V2 a- O4 C3 d+ r
+ e' M# x/ X/ E) G! W! Q1 x

4 V+ J9 a2 E7 H1 wDownload:
- Y; c" a8 s" F8 R- S& QIgnite_Pro_4.0.0976.pkg
5 r, q& U3 R4 K/ k& JIgnite_Pro_4.0.8528.10801_x64.msi, n: V/ h' i/ U5 w/ W
Ignite_Pro_4.1.1046.pkg
. W6 j- y3 Z8 L- I$ J+ U( tIgnite_Pro_4.1.9221.34279_x64.msi
" Z, X9 N  u" z0 t( u
% v# v  p& B9 z. dhttp://installers.fxhome.com/ignite-pro/Ignite_Pro_4.0.8528.10801_x64.msi
2 R# L5 B2 q6 m( o9 {  Ehttp://installers.fxhome.com/ignite-pro/Ignite_Pro_4.0.0976.pkg
7 e6 I6 Z- k& r  O- ~" jhttp://installers.fxhome.com/ignite-pro/Ignite_Pro_4.1.9221.34279_x64.msi0 I6 S7 J! u* I1 ~
http://installers.fxhome.com/ignite-pro/Ignite_Pro_4.1.1046.pkg
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